/** * Comprehensive Game Dev & Metaverse API Integration * Supports: Minecraft, Meta Horizon, Steam, Epic Online Services, PlayFab, AWS GameLift, * Unity, Unreal, Twitch, YouTube, Firebase, Anthropic Claude, AWS S3, Segment, Apple/Google services */ // ============================================================================ // GAME PLATFORMS // ============================================================================ /** Minecraft API Integration */ export class MinecraftAPI { private clientId = process.env.MINECRAFT_CLIENT_ID; private clientSecret = process.env.MINECRAFT_CLIENT_SECRET; private baseUrl = "https://api.minecraftservices.com"; async getPlayerProfile(accessToken: string) { const res = await fetch(`${this.baseUrl}/minecraft/profile`, { headers: { Authorization: `Bearer ${accessToken}` } }); return res.json(); } async verifySecurityLocation(accessToken: string, ipAddress: string) { const res = await fetch(`${this.baseUrl}/user/security/location/verify`, { method: "POST", headers: { Authorization: `Bearer ${accessToken}` }, body: JSON.stringify({ ipAddress }) }); return res.json(); } async getPlayerSkins(uuid: string) { const res = await fetch(`${this.baseUrl}/minecraft/profile/${uuid}/appearance`); return res.json(); } async getFriendsList(accessToken: string) { const res = await fetch(`${this.baseUrl}/player/friends`, { headers: { Authorization: `Bearer ${accessToken}` } }); return res.json(); } } /** Meta Horizon Worlds API */ export class MetaHorizonAPI { private appId = process.env.META_APP_ID; private appSecret = process.env.META_APP_SECRET; private baseUrl = "https://graph.instagram.com"; async getWorldInfo(worldId: string, accessToken: string) { const res = await fetch(`${this.baseUrl}/${worldId}`, { headers: { Authorization: `Bearer ${accessToken}` } }); return res.json(); } async getUserProfile(userId: string, accessToken: string) { const res = await fetch(`${this.baseUrl}/${userId}?fields=id,name,picture,username`, { headers: { Authorization: `Bearer ${accessToken}` } }); return res.json(); } async getAvatarAssets(userId: string, accessToken: string) { const res = await fetch(`${this.baseUrl}/${userId}/avatar_assets`, { headers: { Authorization: `Bearer ${accessToken}` } }); return res.json(); } async createWorldEvent(worldId: string, eventData: any, accessToken: string) { const res = await fetch(`${this.baseUrl}/${worldId}/events`, { method: "POST", headers: { Authorization: `Bearer ${accessToken}`, "Content-Type": "application/json" }, body: JSON.stringify(eventData) }); return res.json(); } } /** Steam API Integration */ export class SteamAPI { private apiKey = process.env.STEAM_API_KEY; private baseUrl = "https://api.steampowered.com"; async getPlayerSummaries(steamIds: string[]) { const params = new URLSearchParams({ key: this.apiKey!, steamids: steamIds.join(","), format: "json" }); const res = await fetch(`${this.baseUrl}/ISteamUser/GetPlayerSummaries/v2?${params}`); return res.json(); } async getGameAchievements(appId: string, steamId: string) { const params = new URLSearchParams({ key: this.apiKey!, steamid: steamId, appid: appId, format: "json" }); const res = await fetch(`${this.baseUrl}/ISteamUserStats/GetPlayerAchievements/v1?${params}`); return res.json(); } async getGameStats(appId: string, steamId: string) { const params = new URLSearchParams({ key: this.apiKey!, steamid: steamId, appid: appId, format: "json" }); const res = await fetch(`${this.baseUrl}/ISteamUserStats/GetUserStatsForGame/v2?${params}`); return res.json(); } async getOwnedGames(steamId: string) { const params = new URLSearchParams({ key: this.apiKey!, steamid: steamId, format: "json", include_appinfo: "true" }); const res = await fetch(`${this.baseUrl}/IPlayerService/GetOwnedGames/v1?${params}`); return res.json(); } async publishGameScore(appId: string, leaderboardId: number, score: number, steamId: string) { const params = new URLSearchParams({ key: this.apiKey!, appid: appId, leaderboardid: leaderboardId.toString(), score: score.toString(), steamid: steamId, force: "1" }); const res = await fetch(`${this.baseUrl}/ISteamLeaderboards/SetLeaderboardScore/v1?${params}`, { method: "POST" }); return res.json(); } } // ============================================================================ // GAME BACKEND SERVICES // ============================================================================ /** Epic Online Services (EOS) - Multiplayer, Matchmaking, Lobbies */ export class EpicOnlineServices { private deploymentId = process.env.EOS_DEPLOYMENT_ID; private clientId = process.env.EOS_CLIENT_ID; private clientSecret = process.env.EOS_CLIENT_SECRET; private baseUrl = "https://api.epicgames.com"; async createLobby(lobbyDetails: { maxMembers: number; isPublic: boolean; permissionLevel: string; }) { const res = await fetch(`${this.baseUrl}/lobbies/v1/lobbies`, { method: "POST", headers: { "Authorization": `Bearer ${await this.getAccessToken()}`, "Content-Type": "application/json", "EOS-Deployment-Id": this.deploymentId! }, body: JSON.stringify(lobbyDetails) }); return res.json(); } async joinLobby(lobbyId: string, playerId: string) { const res = await fetch(`${this.baseUrl}/lobbies/v1/lobbies/${lobbyId}/members`, { method: "POST", headers: { "Authorization": `Bearer ${await this.getAccessToken()}`, "EOS-Deployment-Id": this.deploymentId! }, body: JSON.stringify({ accountId: playerId }) }); return res.json(); } async startMatchmaking(queueName: string, playerIds: string[]) { const res = await fetch(`${this.baseUrl}/matchmaking/v1/sessions`, { method: "POST", headers: { "Authorization": `Bearer ${await this.getAccessToken()}`, "Content-Type": "application/json", "EOS-Deployment-Id": this.deploymentId! }, body: JSON.stringify({ queueName, playerIds, attributes: {} }) }); return res.json(); } private async getAccessToken() { const res = await fetch("https://api.epicgames.com/auth/v1/oauth/token", { method: "POST", headers: { "Content-Type": "application/x-www-form-urlencoded" }, body: `grant_type=client_credentials&client_id=${this.clientId}&client_secret=${this.clientSecret}` }); const data = await res.json(); return data.access_token; } } /** PlayFab - Player Data, Analytics, Backend Logic */ export class PlayFabAPI { private titleId = process.env.PLAYFAB_TITLE_ID; private developerSecretKey = process.env.PLAYFAB_DEV_SECRET_KEY; private baseUrl = "https://aethex.playfabapi.com"; async getPlayerProfile(playerId: string) { const res = await fetch(`${this.baseUrl}/Client/GetPlayerProfile`, { method: "POST", headers: { "X-PlayFabSDK": "typescript-sdk/1.0.0", "Content-Type": "application/json" }, body: JSON.stringify({ PlayFabId: playerId, ProfileConstraints: { ShowLocations: true, ShowAvatarUrl: true, ShowBannedUntil: true } }) }); return res.json(); } async updatePlayerStatistics(playerId: string, stats: Record) { const res = await fetch(`${this.baseUrl}/Client/UpdatePlayerStatistics`, { method: "POST", headers: { "X-PlayFabSDK": "typescript-sdk/1.0.0", "Content-Type": "application/json" }, body: JSON.stringify({ PlayFabId: playerId, Statistics: Object.entries(stats).map(([name, value]) => ({ StatisticName: name, Value: value })) }) }); return res.json(); } async grantInventoryItems(playerId: string, itemIds: string[]) { const res = await fetch(`${this.baseUrl}/Server/GrantItemsToUser`, { method: "POST", headers: { "X-SecretKey": this.developerSecretKey, "Content-Type": "application/json" }, body: JSON.stringify({ PlayFabId: playerId, ItemIds: itemIds, Annotation: "AeThex Platform Grant" }) }); return res.json(); } async executeCloudScript(playerId: string, functionName: string, params: any) { const res = await fetch(`${this.baseUrl}/Client/ExecuteCloudScript`, { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ PlayFabId: playerId, FunctionName: functionName, FunctionParameter: params }) }); return res.json(); } } /** AWS GameLift - Game Server Hosting & Scaling */ export class AWSGameLift { private fleetId = process.env.AWS_GAMELIFT_FLEET_ID; private queueName = process.env.AWS_GAMELIFT_QUEUE_NAME; private region = process.env.AWS_REGION || "us-east-1"; private baseUrl = `https://gamelift.${this.region}.amazonaws.com`; async requestGameSession(playerId: string, gameSessionProperties?: Record) { const res = await fetch(`${this.baseUrl}/`, { method: "POST", headers: { "Content-Type": "application/x-amz-json-1.1", "X-Amz-Target": "GameLift.StartMatchmaking" }, body: JSON.stringify({ TicketId: `ticket-${playerId}-${Date.now()}`, ConfigurationName: this.queueName, Players: [{ PlayerId: playerId }], GameSessionProperties: gameSessionProperties || {} }) }); return res.json(); } async getGameSessionDetails(gameSessionId: string) { const res = await fetch(`${this.baseUrl}/`, { method: "POST", headers: { "Content-Type": "application/x-amz-json-1.1", "X-Amz-Target": "GameLift.DescribeGameSessions" }, body: JSON.stringify({ GameSessionId: gameSessionId, FleetId: this.fleetId }) }); return res.json(); } async scaleFleet(desiredInstances: number) { const res = await fetch(`${this.baseUrl}/`, { method: "POST", headers: { "Content-Type": "application/x-amz-json-1.1", "X-Amz-Target": "GameLift.UpdateFleetCapacity" }, body: JSON.stringify({ FleetId: this.fleetId, DesiredEC2Instances: desiredInstances }) }); return res.json(); } } // ============================================================================ // ENGINE INTEGRATIONS // ============================================================================ /** Unity Cloud Integration */ export class UnityCloud { private projectId = process.env.UNITY_PROJECT_ID; private apiKey = process.env.UNITY_API_KEY; private baseUrl = "https://api.unity.com/v2"; async buildGame(buildConfig: { platform: "windows" | "mac" | "linux" | "ios" | "android"; buildName: string; sceneList: string[]; }) { const res = await fetch(`${this.baseUrl}/projects/${this.projectId}/builds`, { method: "POST", headers: { "Authorization": `Basic ${Buffer.from(`:${this.apiKey}`).toString("base64")}`, "Content-Type": "application/json" }, body: JSON.stringify({ buildTargetId: buildConfig.platform, name: buildConfig.buildName, sceneList: buildConfig.sceneList, autoRun: false }) }); return res.json(); } async getBuildStatus(buildId: string) { const res = await fetch(`${this.baseUrl}/projects/${this.projectId}/builds/${buildId}`, { headers: { "Authorization": `Basic ${Buffer.from(`:${this.apiKey}`).toString("base64")}` } }); return res.json(); } async downloadBuildArtifacts(buildId: string) { const res = await fetch( `${this.baseUrl}/projects/${this.projectId}/builds/${buildId}/artifacts`, { headers: { "Authorization": `Basic ${Buffer.from(`:${this.apiKey}`).toString("base64")}` } } ); return res.json(); } } /** Unreal Engine Integration (Pixel Streaming, Pixel Cloud) */ export class UnrealEngine { private projectId = process.env.UNREAL_PROJECT_ID; private apiKey = process.env.UNREAL_API_KEY; private baseUrl = "https://api.unrealengine.com"; async getPixelStreamingStatus(sessionId: string) { const res = await fetch(`${this.baseUrl}/sessions/${sessionId}`, { headers: { "Authorization": `Bearer ${this.apiKey}` } }); return res.json(); } async sendPixelStreamingInput(sessionId: string, inputData: any) { const res = await fetch(`${this.baseUrl}/sessions/${sessionId}/input`, { method: "POST", headers: { "Authorization": `Bearer ${this.apiKey}`, "Content-Type": "application/json" }, body: JSON.stringify(inputData) }); return res.json(); } async startPixelStreamInstance(appId: string) { const res = await fetch(`${this.baseUrl}/instances`, { method: "POST", headers: { "Authorization": `Bearer ${this.apiKey}`, "Content-Type": "application/json" }, body: JSON.stringify({ applicationId: appId, region: "us-east-1" }) }); return res.json(); } } // ============================================================================ // STREAMING & CONTENT // ============================================================================ /** Twitch Integration - Streaming, Chat, Extensions */ export class TwitchAPI { private clientId = process.env.TWITCH_CLIENT_ID; private clientSecret = process.env.TWITCH_CLIENT_SECRET; private baseUrl = "https://api.twitch.tv/helix"; async getStream(broadcasterId: string) { const res = await fetch(`${this.baseUrl}/streams?user_id=${broadcasterId}`, { headers: { "Client-ID": this.clientId!, "Authorization": `Bearer ${await this.getAccessToken()}` } }); return res.json(); } async updateStream(broadcasterId: string, title: string, gameId: string) { const res = await fetch(`${this.baseUrl}/channels?broadcaster_id=${broadcasterId}`, { method: "PATCH", headers: { "Client-ID": this.clientId!, "Authorization": `Bearer ${await this.getAccessToken()}`, "Content-Type": "application/json" }, body: JSON.stringify({ title, game_id: gameId }) }); return res.json(); } async createClip(broadcasterId: string) { const res = await fetch(`${this.baseUrl}/clips?broadcaster_id=${broadcasterId}`, { method: "POST", headers: { "Client-ID": this.clientId!, "Authorization": `Bearer ${await this.getAccessToken()}` } }); return res.json(); } async getFollowers(broadcasterId: string) { const res = await fetch(`${this.baseUrl}/channels/followers?broadcaster_id=${broadcasterId}`, { headers: { "Client-ID": this.clientId!, "Authorization": `Bearer ${await this.getAccessToken()}` } }); return res.json(); } private async getAccessToken() { const res = await fetch("https://id.twitch.tv/oauth2/token", { method: "POST", body: new URLSearchParams({ client_id: this.clientId!, client_secret: this.clientSecret!, grant_type: "client_credentials" }) }); const data = await res.json(); return data.access_token; } } /** YouTube Gaming Integration */ export class YouTubeGaming { private apiKey = process.env.YOUTUBE_API_KEY; private clientId = process.env.YOUTUBE_CLIENT_ID; private clientSecret = process.env.YOUTUBE_CLIENT_SECRET; private baseUrl = "https://www.googleapis.com/youtube/v3"; async searchGames(query: string) { const res = await fetch( `${this.baseUrl}/search?q=${encodeURIComponent(query)}&type=video&videoCategoryId=20&key=${this.apiKey}` ); return res.json(); } async uploadGameplay(videoFile: File, title: string, accessToken: string) { const formData = new FormData(); formData.append("file", videoFile); formData.append("metadata", JSON.stringify({ snippet: { title, categoryId: "20", tags: ["gaming", "aethex"] } })); const res = await fetch(`${this.baseUrl}/videos?uploadType=multipart&part=snippet`, { method: "POST", headers: { "Authorization": `Bearer ${accessToken}` }, body: formData }); return res.json(); } async getChannelStats(accessToken: string) { const res = await fetch( `${this.baseUrl}/channels?part=statistics&mine=true`, { headers: { "Authorization": `Bearer ${accessToken}` } } ); return res.json(); } } // ============================================================================ // AI & ANALYTICS // ============================================================================ /** Anthropic Claude API - Advanced AI */ export class ClaudeAI { private apiKey = process.env.ANTHROPIC_API_KEY; private baseUrl = "https://api.anthropic.com/v1"; async chat(messages: Array<{ role: string; content: string }>) { const res = await fetch(`${this.baseUrl}/messages`, { method: "POST", headers: { "x-api-key": this.apiKey!, "anthropic-version": "2023-06-01", "Content-Type": "application/json" }, body: JSON.stringify({ model: "claude-3-opus-20240229", max_tokens: 2048, messages }) }); return res.json(); } async analyzeGameplay(gameplayDescription: string) { const res = await this.chat([ { role: "user", content: `Analyze this gameplay session and provide insights:\n${gameplayDescription}` } ]); return res; } } /** Firebase - Analytics, Crashlytics, Real-time DB */ export class FirebaseIntegration { private projectId = process.env.FIREBASE_PROJECT_ID; private serviceAccountKey = JSON.parse(process.env.FIREBASE_SERVICE_ACCOUNT_KEY || "{}"); async trackEvent(userId: string, eventName: string, eventParams: Record) { // Firebase Measurement Protocol via HTTP const res = await fetch( `https://www.google-analytics.com/mp/collect?measurement_id=${process.env.FIREBASE_MEASUREMENT_ID}&api_secret=${process.env.FIREBASE_API_SECRET}`, { method: "POST", body: JSON.stringify({ client_id: userId, events: [ { name: eventName, params: eventParams } ] }) } ); return res.json(); } async logCrash(userId: string, errorMessage: string, stackTrace: string) { return this.trackEvent(userId, "app_exception", { error_message: errorMessage, stack_trace: stackTrace }); } } /** Segment.io - Analytics Data Pipeline */ export class SegmentAnalytics { private writeKey = process.env.SEGMENT_WRITE_KEY; private baseUrl = "https://api.segment.io"; async track(userId: string, event: string, properties: Record) { const res = await fetch(`${this.baseUrl}/v1/track`, { method: "POST", headers: { "Authorization": `Basic ${Buffer.from(`${this.writeKey}:`).toString("base64")}`, "Content-Type": "application/json" }, body: JSON.stringify({ userId, event, properties, timestamp: new Date().toISOString() }) }); return res.json(); } async identify(userId: string, traits: Record) { const res = await fetch(`${this.baseUrl}/v1/identify`, { method: "POST", headers: { "Authorization": `Basic ${Buffer.from(`${this.writeKey}:`).toString("base64")}`, "Content-Type": "application/json" }, body: JSON.stringify({ userId, traits, timestamp: new Date().toISOString() }) }); return res.json(); } } // ============================================================================ // STORAGE & CDN // ============================================================================ /** AWS S3 - Game Assets, Media Storage */ export class AWSS3Storage { private bucketName = process.env.AWS_S3_BUCKET; private region = process.env.AWS_REGION || "us-east-1"; private baseUrl = `https://${this.bucketName}.s3.${this.region}.amazonaws.com`; async uploadGameAsset(key: string, file: Buffer, contentType: string) { const res = await fetch(`${this.baseUrl}/${key}`, { method: "PUT", headers: { "Content-Type": contentType }, body: file }); return res.ok; } async getAssetUrl(key: string, expiresIn = 3600) { // In production, use AWS SDK for signed URLs return `${this.baseUrl}/${key}`; } async listGameAssets(prefix: string) { // Would use AWS SDK return []; } } /** 3D Asset Services Integration */ export class AssetServices { private sketchfabApiKey = process.env.SKETCHFAB_API_KEY; private polyhavenApiKey = process.env.POLYHAVEN_API_KEY; async searchSketchfab(query: string, fileType = "glb") { const res = await fetch( `https://api.sketchfab.com/v3/search?type=models&q=${encodeURIComponent(query)}&file_type=${fileType}`, { headers: { "Authorization": `Token ${this.sketchfabApiKey}` } } ); return res.json(); } async searchPolyHaven(assetType: "models" | "textures" | "hdri", query: string) { const res = await fetch( `https://api.polyhaven.com/files?asset_type=${assetType}&search=${encodeURIComponent(query)}` ); return res.json(); } async getTurboSquidAssets(query: string) { // TurboSquid API integration const res = await fetch(`https://api.turbosquid.com/search?q=${encodeURIComponent(query)}`); return res.json(); } } // ============================================================================ // PAYMENT INTEGRATIONS // ============================================================================ /** PayPal Integration */ export class PayPalIntegration { private clientId = process.env.PAYPAL_CLIENT_ID; private clientSecret = process.env.PAYPAL_CLIENT_SECRET; private baseUrl = process.env.PAYPAL_SANDBOX ? "https://api.sandbox.paypal.com" : "https://api.paypal.com"; async createOrder(items: Array<{ name: string; quantity: number; price: string }>) { const res = await fetch(`${this.baseUrl}/v2/checkout/orders`, { method: "POST", headers: { "Authorization": `Basic ${Buffer.from(`${this.clientId}:${this.clientSecret}`).toString("base64")}`, "Content-Type": "application/json" }, body: JSON.stringify({ intent: "CAPTURE", purchase_units: [ { items, amount: { currency_code: "USD", value: items.reduce((sum, item) => sum + (parseFloat(item.price) * item.quantity), 0).toString() } } ] }) }); return res.json(); } async capturePayment(orderId: string) { const res = await fetch(`${this.baseUrl}/v2/checkout/orders/${orderId}/capture`, { method: "POST", headers: { "Authorization": `Basic ${Buffer.from(`${this.clientId}:${this.clientSecret}`).toString("base64")}` } }); return res.json(); } } /** Google Play Billing - Android In-App Purchases */ export class GooglePlayBilling { private packageName = process.env.GOOGLE_PLAY_PACKAGE_NAME; private serviceAccountKey = JSON.parse(process.env.GOOGLE_PLAY_SERVICE_ACCOUNT || "{}"); async validatePurchaseToken(productId: string, token: string) { const res = await fetch( `https://androidpublisher.googleapis.com/androidpublisher/v3/applications/${this.packageName}/purchases/products/${productId}/tokens/${token}`, { headers: { "Authorization": `Bearer ${await this.getAccessToken()}` } } ); return res.json(); } private async getAccessToken() { // Would use JWT for service account return "access_token"; } } /** Apple App Store Server API */ export class AppleAppStoreAPI { private bundleId = process.env.APPLE_BUNDLE_ID; private issuerId = process.env.APPLE_ISSUER_ID; private keyId = process.env.APPLE_KEY_ID; private privateKey = process.env.APPLE_PRIVATE_KEY; private baseUrl = "https://api.storekit.itunes.apple.com"; async validateReceipt(transactionId: string) { const res = await fetch(`${this.baseUrl}/inApps/v1/transactions/${transactionId}`, { headers: { "Authorization": `Bearer ${await this.getJWT()}` } }); return res.json(); } async getTransactionHistory(originalTransactionId: string) { const res = await fetch( `${this.baseUrl}/inApps/v1/history/${originalTransactionId}`, { headers: { "Authorization": `Bearer ${await this.getJWT()}` } } ); return res.json(); } private async getJWT() { // Would generate JWT using private key return "jwt_token"; } } // ============================================================================ // PLATFORM SPECIFIC // ============================================================================ /** Google Play Services - Gaming, Leaderboards, Achievements */ export class GooglePlayServices { private clientId = process.env.GOOGLE_PLAY_CLIENT_ID; private clientSecret = process.env.GOOGLE_PLAY_CLIENT_SECRET; private baseUrl = "https://www.googleapis.com/games/v1"; async getLeaderboard(leaderboardId: string, accessToken: string) { const res = await fetch(`${this.baseUrl}/leaderboards/${leaderboardId}`, { headers: { "Authorization": `Bearer ${accessToken}` } }); return res.json(); } async submitScore(leaderboardId: string, score: number, accessToken: string) { const res = await fetch( `${this.baseUrl}/leaderboards/${leaderboardId}/scores`, { method: "POST", headers: { "Authorization": `Bearer ${accessToken}`, "Content-Type": "application/json" }, body: JSON.stringify({ score }) } ); return res.json(); } async unlockAchievement(achievementId: string, accessToken: string) { const res = await fetch(`${this.baseUrl}/achievements/${achievementId}/unlock`, { method: "POST", headers: { "Authorization": `Bearer ${accessToken}` } }); return res.json(); } } // ============================================================================ // REGISTRY & INITIALIZATION // ============================================================================ export const GameDevAPIs = { minecraft: new MinecraftAPI(), metaHorizon: new MetaHorizonAPI(), steam: new SteamAPI(), eos: new EpicOnlineServices(), playFab: new PlayFabAPI(), gameLift: new AWSGameLift(), unity: new UnityCloud(), unreal: new UnrealEngine(), twitch: new TwitchAPI(), youtube: new YouTubeGaming(), claude: new ClaudeAI(), firebase: new FirebaseIntegration(), segment: new SegmentAnalytics(), s3: new AWSS3Storage(), assets: new AssetServices(), paypal: new PayPalIntegration(), googlePlay: new GooglePlayBilling(), appStore: new AppleAppStoreAPI(), googlePlayServices: new GooglePlayServices() }; export type GameDevAPIsType = typeof GameDevAPIs;