import { motion } from 'framer-motion';
export function Skeleton({ className = "", animate = true }: { className?: string; animate?: boolean }) {
return (
);
}
export function LoadingSkeleton() {
return (
);
}
export function ParticleField() {
const particles = Array.from({ length: 30 }, (_, i) => ({
id: i,
x: Math.random() * 100,
y: Math.random() * 100,
size: Math.random() * 2 + 1,
duration: Math.random() * 20 + 10,
delay: Math.random() * 5,
}));
return (
{particles.map(p => (
))}
);
}