import { motion } from 'framer-motion'; export function Skeleton({ className = "", animate = true }: { className?: string; animate?: boolean }) { return (
); } export function LoadingSkeleton() { return (
); } export function ParticleField() { const particles = Array.from({ length: 30 }, (_, i) => ({ id: i, x: Math.random() * 100, y: Math.random() * 100, size: Math.random() * 2 + 1, duration: Math.random() * 20 + 10, delay: Math.random() * 5, })); return (
{particles.map(p => ( ))}
); }