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Major Features: - Custom .aethex programming language with cross-platform compilation - Compiles to JavaScript, Lua (Roblox), Verse (UEFN), and C# (Unity) - Built-in COPPA compliance and PII detection for safe metaverse development Integration Points: 1. Terminal Integration - Added 'aethex' command for in-terminal compilation - Support for all compilation targets with --target flag - Real-time error reporting and syntax highlighting 2. IDE Integration - Native .aethex file support in Monaco editor - One-click compilation with target selector - Download compiled code functionality - Two example files: hello.aethex and auth.aethex 3. Curriculum Integration - New "AeThex Language" section in Foundry tech tree - Three modules: Realities & Journeys, Cross-Platform Sync, COPPA Compliance - Certification path for students 4. Documentation Site - Complete docs at /docs route (client/src/pages/aethex-docs.tsx) - Searchable documentation with sidebar navigation - Language guide, standard library reference, and examples - Ready for deployment to aethex.dev 5. npm Package Publishing - @aethex.os/core@1.0.0 - Standard library (published) - @aethex.os/cli@1.0.1 - Command line compiler (published) - Both packages live on npm and globally installable Domain Configuration: - DNS setup for 29+ domains (aethex.app, aethex.co, etc.) - nginx reverse proxy configuration - CORS configuration for cross-domain requests - OAuth redirect fixes for hash-based routing Standard Library Features: - Passport: Universal identity across platforms - DataSync: Cross-platform data synchronization - SafeInput: PII detection (phone, email, SSN, credit cards) - Compliance: COPPA/FERPA age gates and audit logging Documentation Package: - Created aethex-dev-docs.zip with complete documentation - Ready for static site deployment - Includes examples, API reference, and quickstart guide Technical Improvements: - Fixed OAuth blank page issue (hash routing) - Added .gitignore rules for temp files - Cleaned up build artifacts and temporary files - Updated all package references to @aethex.os namespace Co-Authored-By: Claude <noreply@anthropic.com> |
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@aethex.os/cli
AeThex Language Command Line Interface - Compile .aethex files to JavaScript, Lua, Verse, and C#.
Installation
npm install -g @aethex.os/cli
Usage
Compile a file
aethex compile myfile.aethex
Compile to specific target
# JavaScript (default)
aethex compile myfile.aethex --target javascript
# Roblox/Lua
aethex compile myfile.aethex --target roblox
# UEFN/Verse (coming soon)
aethex compile myfile.aethex --target uefn
# Unity/C# (coming soon)
aethex compile myfile.aethex --target unity
Save to file
aethex compile myfile.aethex -o output.js
aethex compile myfile.aethex -t roblox -o game.lua
Watch mode
aethex compile myfile.aethex --watch
Create new project
# Basic project
aethex new my-project
# With template
aethex new my-game --template passport
Initialize in existing directory
aethex init
Example
Create hello.aethex:
reality HelloWorld {
platforms: all
}
journey Greet(name) {
platform: all
notify "Hello, " + name + "!"
}
Compile it:
aethex compile hello.aethex -o hello.js
Run it:
node hello.js
Commands
aethex compile <file>- Compile an AeThex fileaethex new <name>- Create new projectaethex init- Initialize in current directoryaethex --help- Show helpaethex --version- Show version
Options
-t, --target <platform>- Target platform (javascript, roblox, uefn, unity)-o, --output <file>- Output file path-w, --watch- Watch for changes--template <type>- Project template (basic, passport, game)
Targets
| Target | Language | Platform | Status |
|---|---|---|---|
javascript |
JavaScript | Web, Node.js | ✅ Ready |
roblox |
Lua | Roblox | ✅ Ready |
uefn |
Verse | Fortnite | 🚧 Coming Soon |
unity |
C# | Unity, VRChat | 🚧 Coming Soon |
Learn More
License
MIT © AeThex Foundation