From e8bbedfc83e44632b668aecd3bdceed4802cbff4 Mon Sep 17 00:00:00 2001 From: "Builder.io" Date: Sat, 15 Nov 2025 16:28:35 +0000 Subject: [PATCH] completionId: cgen-3c5468b2a0ee4f0aadf3a3b008cadf2e cgen-3c5468b2a0ee4f0aadf3a3b008cadf2e --- .../pages/dashboards/GameForgeDashboard.tsx | 45 ++++++++++++++----- 1 file changed, 33 insertions(+), 12 deletions(-) diff --git a/client/pages/dashboards/GameForgeDashboard.tsx b/client/pages/dashboards/GameForgeDashboard.tsx index 321d2834..b7b4ba36 100644 --- a/client/pages/dashboards/GameForgeDashboard.tsx +++ b/client/pages/dashboards/GameForgeDashboard.tsx @@ -40,20 +40,41 @@ export default function GameForgeDashboard() { const token = session?.access_token; if (!token) throw new Error("No auth token"); - const sprintRes = await fetch(`${API_BASE}/api/gameforge/sprint`, { - headers: { Authorization: `Bearer ${token}` }, - }); - if (sprintRes.ok) setSprint(await sprintRes.json()); + try { + const sprintRes = await fetch(`${API_BASE}/api/gameforge/sprint`, { + headers: { Authorization: `Bearer ${token}` }, + }); + if (sprintRes.ok) { + const data = await sprintRes.json(); + setSprint(data); + } + } catch (err) { + console.error("Failed to load sprint data:", err); + } - const teamRes = await fetch(`${API_BASE}/api/gameforge/team`, { - headers: { Authorization: `Bearer ${token}` }, - }); - if (teamRes.ok) setTeam(await teamRes.json()); + try { + const teamRes = await fetch(`${API_BASE}/api/gameforge/team`, { + headers: { Authorization: `Bearer ${token}` }, + }); + if (teamRes.ok) { + const data = await teamRes.json(); + setTeam(Array.isArray(data) ? data : []); + } + } catch (err) { + console.error("Failed to load team data:", err); + } - const tasksRes = await fetch(`${API_BASE}/api/gameforge/tasks`, { - headers: { Authorization: `Bearer ${token}` }, - }); - if (tasksRes.ok) setTasks(await tasksRes.json()); + try { + const tasksRes = await fetch(`${API_BASE}/api/gameforge/tasks`, { + headers: { Authorization: `Bearer ${token}` }, + }); + if (tasksRes.ok) { + const data = await tasksRes.json(); + setTasks(Array.isArray(data) ? data : []); + } + } catch (err) { + console.error("Failed to load tasks data:", err); + } } catch (error) { console.error("Failed to load GAMEFORGE data", error); } finally {