aethex-forge/client/components/GamifiedBanner.tsx
Builder.io cd4a5cfcbb completionId: cgen-07a5208c16f44b348c3ac0915ded60ed
cgen-07a5208c16f44b348c3ac0915ded60ed
2025-11-13 04:55:02 +00:00

129 lines
3.9 KiB
TypeScript

import { useEffect, useMemo, useState } from "react";
import { cn } from "@/lib/utils";
import { Sparkles, Trophy, Gamepad2 } from "lucide-react";
type Props = {
text: string;
enabled?: boolean;
style?: string | null;
};
const ACCENTS: Record<
string,
{
grad: string;
glowRing: string;
pill: string;
icon: any;
}
> = {
quest: {
grad: "from-emerald-500/20 via-aethex-500/15 to-neon-blue/20",
glowRing:
"ring-1 ring-emerald-400/30 shadow-[0_0_30px_rgba(16,185,129,0.25)]",
pill: "bg-emerald-500/15 text-emerald-200 border-emerald-400/30",
icon: Trophy,
},
info: {
grad: "from-aethex-500/20 via-aethex-400/15 to-sky-500/20",
glowRing:
"ring-1 ring-aethex-400/30 shadow-[0_0_30px_rgba(99,102,241,0.25)]",
pill: "bg-aethex-500/15 text-aethex-200 border-aethex-400/30",
icon: Sparkles,
},
arcade: {
grad: "from-fuchsia-500/20 via-purple-500/15 to-indigo-500/20",
glowRing:
"ring-1 ring-fuchsia-400/30 shadow-[0_0_30px_rgba(217,70,239,0.25)]",
pill: "bg-fuchsia-500/15 text-fuchsia-200 border-fuchsia-400/30",
icon: Gamepad2,
},
alert: {
grad: "from-amber-500/20 via-orange-500/15 to-rose-500/20",
glowRing:
"ring-1 ring-amber-400/30 shadow-[0_0_30px_rgba(245,158,11,0.25)]",
pill: "bg-amber-500/15 text-amber-100 border-amber-400/30",
icon: Sparkles,
},
};
export function GamifiedBanner({ text, enabled, style }: Props) {
const accentKey = (style || "quest").toLowerCase();
const accent = ACCENTS[accentKey] || ACCENTS.quest;
const Icon = accent.icon;
// Simple entrance progress for "charging" bar
const [progress, setProgress] = useState(0);
useEffect(() => {
const t = setTimeout(() => setProgress(100), 80);
return () => clearTimeout(t);
}, []);
const parts = useMemo(() => {
// If user prefixed an emoji, use it
const m = /^([\p{Emoji}\p{Extended_Pictographic}]+)\s*(.*)$/u.exec(
text || "",
);
return {
emoji: m?.[1] || "🎮",
body: (m?.[2] || text || "").trim(),
};
}, [text]);
if (enabled === false) return null;
return (
<div className="relative z-20 w-full border-b border-border/30 overflow-hidden">
{/* Ambient gradient */}
<div className={cn("absolute inset-0 bg-gradient-to-r", accent.grad)} />
{/* Floating particles */}
<div className="pointer-events-none absolute inset-0 opacity-30">
{[...Array(16)].map((_, i) => (
<div
key={i}
className="absolute text-emerald-300/70 animate-float"
style={{
left: `${Math.random() * 100}%`,
top: `${Math.random() * 100}%`,
fontSize: `${8 + Math.random() * 8}px`,
animationDelay: `${Math.random() * 3}s`,
animationDuration: `${3 + Math.random() * 3}s`,
}}
>
{"◆●▲■".charAt(Math.floor(Math.random() * 4))}
</div>
))}
</div>
<div className={cn("relative container mx-auto px-4 py-2")}>
{/* Content pill */}
<div
className={cn(
"mx-auto inline-flex items-center gap-2 rounded-full border px-3 py-1 backdrop-blur-sm",
accent.pill,
accent.glowRing,
)}
>
<Icon className="h-4 w-4" />
<span className="text-xs font-semibold tracking-wide">
{parts.emoji} {parts.body}
</span>
<span className="ml-1 animate-pulse"></span>
</div>
{/* Charge bar */}
<div className="mt-2 mx-auto h-1 w-full max-w-xl rounded-full bg-white/10 overflow-hidden">
<div
className={cn(
"h-full rounded-full bg-gradient-to-r from-emerald-400 via-aethex-400 to-neon-blue transition-all",
)}
style={{ width: `${progress}%`, transitionDuration: "1200ms" }}
/>
</div>
</div>
</div>
);
}
export default GamifiedBanner;