aethex-forge/api/gameforge/builds.ts
2025-11-12 03:57:03 +00:00

163 lines
4.5 KiB
TypeScript

import { createClient } from "@supabase/supabase-js";
const supabase = createClient(
process.env.VITE_SUPABASE_URL || "",
process.env.SUPABASE_SERVICE_ROLE || "",
);
export default async function handler(req: any, res: any) {
const { method, query, body, headers } = req;
const userId = headers["x-user-id"];
try {
if (method === "GET") {
const { id, project_id, build_type, limit = 50, offset = 0 } = query;
if (id) {
// Get single build
const { data, error } = await supabase
.from("gameforge_builds")
.select(
`
*,
gameforge_projects(id, name, platform),
user_profiles!created_by(id, full_name, avatar_url)
`,
)
.eq("id", id)
.single();
if (error) throw error;
if (!data) return res.status(404).json({ error: "Build not found" });
return res.json(data);
}
if (!project_id) {
return res
.status(400)
.json({ error: "project_id query parameter required" });
}
// List builds for a project
let dbQuery = supabase
.from("gameforge_builds")
.select(
`
*,
gameforge_projects(id, name),
user_profiles!created_by(id, full_name, avatar_url)
`,
{ count: "exact" },
)
.eq("project_id", project_id);
if (build_type) dbQuery = dbQuery.eq("build_type", build_type);
const { data, error, count } = await dbQuery
.order("release_date", { ascending: false })
.range(Number(offset), Number(offset) + Number(limit) - 1);
if (error) throw error;
return res.json({
data,
total: count,
limit: Number(limit),
offset: Number(offset),
});
} else if (method === "POST") {
if (!userId) return res.status(401).json({ error: "Unauthorized" });
const {
project_id,
version,
build_type,
download_url,
changelog,
file_size,
target_platforms,
} = body;
if (!project_id || !version || !build_type) {
return res.status(400).json({
error: "Missing required fields: project_id, version, build_type",
});
}
// Verify user is project lead
const { data: project } = await supabase
.from("gameforge_projects")
.select("lead_id")
.eq("id", project_id)
.single();
if (project?.lead_id !== userId) {
return res
.status(403)
.json({ error: "Only project lead can create builds" });
}
const { data, error } = await supabase
.from("gameforge_builds")
.insert([
{
project_id,
version,
build_type,
download_url,
changelog,
file_size,
target_platforms: target_platforms || [],
created_by: userId,
},
])
.select();
if (error) throw error;
return res.status(201).json(data[0]);
} else if (method === "PUT") {
if (!userId) return res.status(401).json({ error: "Unauthorized" });
const { id } = query;
const { version, build_type, download_url, changelog, file_size } = body;
if (!id) {
return res.status(400).json({ error: "Build ID required" });
}
// Verify user is project lead
const { data: build } = await supabase
.from("gameforge_builds")
.select("project_id, gameforge_projects(lead_id)")
.eq("id", id)
.single();
if (build?.gameforge_projects?.lead_id !== userId) {
return res
.status(403)
.json({ error: "Only project lead can update builds" });
}
const updateData: any = {};
if (version !== undefined) updateData.version = version;
if (build_type !== undefined) updateData.build_type = build_type;
if (download_url !== undefined) updateData.download_url = download_url;
if (changelog !== undefined) updateData.changelog = changelog;
if (file_size !== undefined) updateData.file_size = file_size;
const { data: updated, error } = await supabase
.from("gameforge_builds")
.update(updateData)
.eq("id", id)
.select();
if (error) throw error;
return res.json(updated[0]);
} else {
return res.status(405).json({ error: "Method not allowed" });
}
} catch (err: any) {
console.error("[GameForge Builds]", err);
res.status(500).json({ error: err.message });
}
}