aethex-forge/api/gameforge/projects.ts
2025-11-12 03:57:03 +00:00

176 lines
4.9 KiB
TypeScript

import { createClient } from "@supabase/supabase-js";
const supabase = createClient(
process.env.VITE_SUPABASE_URL || "",
process.env.SUPABASE_SERVICE_ROLE || "",
);
export default async function handler(req: any, res: any) {
const { method, query, body, headers } = req;
const userId = headers["x-user-id"];
try {
if (method === "GET") {
const { id, status, platform, limit = 50, offset = 0 } = query;
if (id) {
// Get single project with full details
const { data, error } = await supabase
.from("gameforge_projects")
.select(
`
*,
user_profiles!lead_id(id, full_name, avatar_url),
gameforge_team_members(*)
`,
)
.eq("id", id)
.single();
if (error) throw error;
if (!data) return res.status(404).json({ error: "Project not found" });
return res.json(data);
}
// List all projects with filters
let dbQuery = supabase.from("gameforge_projects").select(
`
id,
name,
description,
status,
platform,
genre,
target_release_date,
actual_release_date,
team_size,
budget,
current_spend,
created_at,
user_profiles!lead_id(id, full_name, avatar_url)
`,
{ count: "exact" },
);
if (status) dbQuery = dbQuery.eq("status", status);
if (platform) dbQuery = dbQuery.eq("platform", platform);
const { data, error, count } = await dbQuery
.order("created_at", { ascending: false })
.range(Number(offset), Number(offset) + Number(limit) - 1);
if (error) throw error;
return res.json({
data,
total: count,
limit: Number(limit),
offset: Number(offset),
});
} else if (method === "POST") {
if (!userId) return res.status(401).json({ error: "Unauthorized" });
const {
name,
description,
platform,
genre,
target_release_date,
budget,
repository_url,
documentation_url,
} = body;
if (!name || !platform) {
return res
.status(400)
.json({ error: "Missing required fields: name, platform" });
}
const { data, error } = await supabase
.from("gameforge_projects")
.insert([
{
name,
description,
status: "planning",
lead_id: userId,
platform,
genre: genre || [],
target_release_date,
budget,
repository_url,
documentation_url,
},
])
.select();
if (error) throw error;
return res.status(201).json(data[0]);
} else if (method === "PUT") {
if (!userId) return res.status(401).json({ error: "Unauthorized" });
const { id } = query;
const {
name,
description,
status,
platform,
genre,
target_release_date,
actual_release_date,
budget,
current_spend,
repository_url,
documentation_url,
} = body;
if (!id) {
return res.status(400).json({ error: "Project ID required" });
}
// Verify user is project lead
const { data: project } = await supabase
.from("gameforge_projects")
.select("lead_id")
.eq("id", id)
.single();
if (project?.lead_id !== userId) {
return res.status(403).json({ error: "Only project lead can update" });
}
const updateData: any = {};
if (name !== undefined) updateData.name = name;
if (description !== undefined) updateData.description = description;
if (status !== undefined) updateData.status = status;
if (platform !== undefined) updateData.platform = platform;
if (genre !== undefined) updateData.genre = genre;
if (target_release_date !== undefined)
updateData.target_release_date = target_release_date;
if (actual_release_date !== undefined)
updateData.actual_release_date = actual_release_date;
if (budget !== undefined) updateData.budget = budget;
if (current_spend !== undefined) updateData.current_spend = current_spend;
if (repository_url !== undefined)
updateData.repository_url = repository_url;
if (documentation_url !== undefined)
updateData.documentation_url = documentation_url;
const { data, error } = await supabase
.from("gameforge_projects")
.update(updateData)
.eq("id", id)
.select();
if (error) throw error;
return res.json(data[0]);
} else {
return res.status(405).json({ error: "Method not allowed" });
}
} catch (err: any) {
console.error("[GameForge Projects]", err);
res.status(500).json({ error: err.message });
}
}