AeThex-Bot-Master/aethex-bot/commands/music.js
sirpiglr 7843bd3f72 Improve music playback stability by adjusting connection settings
Update music command and bot configuration to include Shoukaku options, textId/voiceId, and shardId for more reliable voice connections.

Replit-Commit-Author: Agent
Replit-Commit-Session-Id: aed2e46d-25bb-4b73-81a1-bb9e8437c261
Replit-Commit-Checkpoint-Type: full_checkpoint
Replit-Commit-Event-Id: 3fdb9ba3-be2d-454d-a6cb-1448d76639c9
Replit-Commit-Screenshot-Url: https://storage.googleapis.com/screenshot-production-us-central1/3bdfff67-975a-46ad-9845-fbb6b4a4c4b5/aed2e46d-25bb-4b73-81a1-bb9e8437c261/RxaoyQl
Replit-Helium-Checkpoint-Created: true
2025-12-13 08:41:14 +00:00

363 lines
12 KiB
JavaScript

const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('music')
.setDescription('Music player controls')
.addSubcommand(sub =>
sub.setName('play')
.setDescription('Play a song or playlist')
.addStringOption(opt =>
opt.setName('query')
.setDescription('Song name, URL, or playlist link')
.setRequired(true)))
.addSubcommand(sub =>
sub.setName('skip')
.setDescription('Skip the current track'))
.addSubcommand(sub =>
sub.setName('stop')
.setDescription('Stop playback and clear the queue'))
.addSubcommand(sub =>
sub.setName('pause')
.setDescription('Pause the current track'))
.addSubcommand(sub =>
sub.setName('resume')
.setDescription('Resume playback'))
.addSubcommand(sub =>
sub.setName('queue')
.setDescription('View the current queue'))
.addSubcommand(sub =>
sub.setName('nowplaying')
.setDescription('Show the currently playing track'))
.addSubcommand(sub =>
sub.setName('volume')
.setDescription('Adjust the volume')
.addIntegerOption(opt =>
opt.setName('level')
.setDescription('Volume level (0-100)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(100)))
.addSubcommand(sub =>
sub.setName('shuffle')
.setDescription('Shuffle the queue'))
.addSubcommand(sub =>
sub.setName('loop')
.setDescription('Set loop mode')
.addStringOption(opt =>
opt.setName('mode')
.setDescription('Loop mode')
.setRequired(true)
.addChoices(
{ name: 'Off', value: 'off' },
{ name: 'Track', value: 'track' },
{ name: 'Queue', value: 'queue' }
))),
async execute(interaction, supabase, client) {
const subcommand = interaction.options.getSubcommand();
const kazagumo = client.kazagumo;
if (!kazagumo) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('Music system is not available. Please try again later.')],
ephemeral: true
});
}
const memberVoice = interaction.member.voice.channel;
const botVoice = interaction.guild.members.me.voice.channel;
if (subcommand === 'play') {
if (!memberVoice) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('You need to be in a voice channel to play music.')],
ephemeral: true
});
}
if (botVoice && botVoice.id !== memberVoice.id) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription(`I'm already playing music in <#${botVoice.id}>. Join that channel or wait until I'm done.`)],
ephemeral: true
});
}
const query = interaction.options.getString('query');
await interaction.deferReply();
try {
let player = kazagumo.players.get(interaction.guildId);
if (!player) {
player = await kazagumo.createPlayer({
guildId: interaction.guildId,
textId: interaction.channelId,
voiceId: memberVoice.id,
shardId: interaction.guild.shardId || 0,
volume: 50,
deaf: true
});
}
const result = await kazagumo.search(query, { requester: interaction.user });
if (!result.tracks.length) {
return interaction.editReply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription(`No results found for: **${query}**`)]
});
}
const embed = new EmbedBuilder()
.setColor(0x5865f2)
.setAuthor({ name: 'Added to Queue', iconURL: interaction.user.displayAvatarURL() });
if (result.type === 'PLAYLIST') {
for (const track of result.tracks) {
player.queue.add(track);
}
embed.setTitle(result.playlistName || 'Playlist')
.setDescription(`Added **${result.tracks.length}** tracks from playlist`)
.setThumbnail(result.tracks[0]?.thumbnail || null);
} else {
const track = result.tracks[0];
player.queue.add(track);
embed.setTitle(track.title)
.setURL(track.uri)
.setDescription(`**Duration:** ${formatDuration(track.length)}\n**Author:** ${track.author || 'Unknown'}`)
.setThumbnail(track.thumbnail || null);
}
if (!player.playing && !player.paused) {
player.play();
}
return interaction.editReply({ embeds: [embed] });
} catch (error) {
console.error('Music play error:', error);
let errorMessage = 'Something went wrong while trying to play music.';
if (error.message?.includes('Sign in')) {
errorMessage = 'This track requires age verification or is restricted.';
} else if (error.message?.includes('private')) {
errorMessage = 'This playlist or video is private.';
} else if (error.message?.includes('unavailable')) {
errorMessage = 'This content is unavailable in the current region.';
} else if (error.message?.includes('No node')) {
errorMessage = 'Music servers are currently offline. Please try again later.';
}
return interaction.editReply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription(errorMessage)]
});
}
}
const player = kazagumo.players.get(interaction.guildId);
if (subcommand === 'nowplaying') {
if (!player || !player.playing) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('Nothing is currently playing.')],
ephemeral: true
});
}
const track = player.queue.current;
const position = player.shoukaku.position || 0;
const duration = track.length || 0;
const progress = createProgressBar(position, duration);
const embed = new EmbedBuilder()
.setColor(0x5865f2)
.setTitle('Now Playing')
.setDescription(`**[${track.title}](${track.uri})**\n\n${progress}`)
.setThumbnail(track.thumbnail || null)
.addFields(
{ name: 'Author', value: track.author || 'Unknown', inline: true },
{ name: 'Duration', value: formatDuration(duration), inline: true },
{ name: 'Requested By', value: track.requester?.username || 'Unknown', inline: true }
)
.setFooter({ text: `Volume: ${player.volume}%` });
return interaction.reply({ embeds: [embed] });
}
if (subcommand === 'queue') {
if (!player || !player.queue.current) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('The queue is empty.')],
ephemeral: true
});
}
const current = player.queue.current;
const tracks = player.queue.slice(0, 10);
let description = `**Now Playing:**\n[${current.title}](${current.uri}) - \`${formatDuration(current.length)}\`\n\n`;
if (tracks.length > 0) {
description += '**Up Next:**\n';
description += tracks.map((track, i) =>
`**${i + 1}.** [${track.title}](${track.uri}) - \`${formatDuration(track.length)}\``
).join('\n');
if (player.queue.size > 10) {
description += `\n\n*...and ${player.queue.size - 10} more tracks*`;
}
} else {
description += '*No more tracks in queue*';
}
const embed = new EmbedBuilder()
.setColor(0x5865f2)
.setTitle(`Queue for ${interaction.guild.name}`)
.setDescription(description)
.setFooter({ text: `Total: ${player.queue.size + 1} tracks | Volume: ${player.volume}%` });
return interaction.reply({ embeds: [embed] });
}
if (!player || !player.playing) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('No music is currently playing.')],
ephemeral: true
});
}
if (memberVoice?.id !== botVoice?.id) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('You need to be in the same voice channel as the bot.')],
ephemeral: true
});
}
switch (subcommand) {
case 'skip': {
const current = player.queue.current;
player.skip();
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription(`Skipped **${current?.title || 'current track'}**`)]
});
}
case 'stop': {
player.destroy();
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription('Stopped playback and cleared the queue.')]
});
}
case 'pause': {
if (player.paused) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('The player is already paused.')],
ephemeral: true
});
}
player.pause(true);
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription('Paused the player.')]
});
}
case 'resume': {
if (!player.paused) {
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0xff0000)
.setDescription('The player is not paused.')],
ephemeral: true
});
}
player.pause(false);
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription('Resumed playback.')]
});
}
case 'volume': {
const level = interaction.options.getInteger('level');
player.setVolume(level);
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription(`Volume set to **${level}%**`)]
});
}
case 'shuffle': {
player.queue.shuffle();
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription('Shuffled the queue.')]
});
}
case 'loop': {
const mode = interaction.options.getString('mode');
const loopModes = {
off: 'none',
track: 'track',
queue: 'queue'
};
player.setLoop(loopModes[mode]);
return interaction.reply({
embeds: [new EmbedBuilder()
.setColor(0x5865f2)
.setDescription(`Loop mode set to **${mode}**`)]
});
}
}
}
};
function formatDuration(ms) {
if (!ms) return '0:00';
const seconds = Math.floor((ms / 1000) % 60);
const minutes = Math.floor((ms / (1000 * 60)) % 60);
const hours = Math.floor(ms / (1000 * 60 * 60));
if (hours > 0) {
return `${hours}:${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
}
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
}
function createProgressBar(current, total, length = 15) {
if (!total) return '▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬';
const percentage = current / total;
const progress = Math.round(length * percentage);
const empty = length - progress;
const progressBar = '▓'.repeat(progress) + '▒'.repeat(empty);
return `\`${formatDuration(current)}\` ${progressBar} \`${formatDuration(total)}\``;
}