AeThex-Bot-Master/aethex-bot/commands/xp-settings.js
sirpiglr 140fe14c34 Add customizable level-up announcements for user progression
Adds new subcommands to `xp-settings.js` for configuring level-up channel, message, DM notifications, and embed usage. Updates `xpTracker.js` to use these configurations, including placeholder support and embed customization, and introduces a `sendLevelUpAnnouncement` function.

Replit-Commit-Author: Agent
Replit-Commit-Session-Id: aed2e46d-25bb-4b73-81a1-bb9e8437c261
Replit-Commit-Checkpoint-Type: intermediate_checkpoint
Replit-Commit-Event-Id: df3297ab-2de4-4d8a-99e3-9f5a31ff4ac6
Replit-Commit-Screenshot-Url: https://storage.googleapis.com/screenshot-production-us-central1/3bdfff67-975a-46ad-9845-fbb6b4a4c4b5/aed2e46d-25bb-4b73-81a1-bb9e8437c261/yTaZipL
Replit-Helium-Checkpoint-Created: true
2025-12-08 21:30:29 +00:00

806 lines
27 KiB
JavaScript

const { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('xp-settings')
.setDescription('Configure XP settings for your server')
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
.addSubcommand(sub =>
sub.setName('view')
.setDescription('View current XP settings'))
.addSubcommand(sub =>
sub.setName('message-xp')
.setDescription('Set XP earned per message')
.addIntegerOption(opt =>
opt.setName('amount')
.setDescription('XP per message (1-50)')
.setRequired(true)
.setMinValue(1)
.setMaxValue(50)))
.addSubcommand(sub =>
sub.setName('cooldown')
.setDescription('Set cooldown between XP gains (seconds)')
.addIntegerOption(opt =>
opt.setName('seconds')
.setDescription('Cooldown in seconds (10-300)')
.setRequired(true)
.setMinValue(10)
.setMaxValue(300)))
.addSubcommand(sub =>
sub.setName('multiplier-role')
.setDescription('Add/remove a role with XP multiplier')
.addRoleOption(opt =>
opt.setName('role')
.setDescription('The role to add/remove multiplier')
.setRequired(true))
.addNumberOption(opt =>
opt.setName('multiplier')
.setDescription('XP multiplier (1.1-5.0, or 0 to remove)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(5)))
.addSubcommand(sub =>
sub.setName('bonus-channel')
.setDescription('Add/remove a channel with bonus XP')
.addChannelOption(opt =>
opt.setName('channel')
.setDescription('The channel to add/remove bonus')
.setRequired(true))
.addNumberOption(opt =>
opt.setName('multiplier')
.setDescription('XP multiplier (1.1-5.0, or 0 to remove)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(5)))
.addSubcommand(sub =>
sub.setName('toggle')
.setDescription('Enable or disable XP system')
.addBooleanOption(opt =>
opt.setName('enabled')
.setDescription('Enable or disable XP')
.setRequired(true)))
.addSubcommand(sub =>
sub.setName('level-curve')
.setDescription('Set leveling difficulty curve')
.addStringOption(opt =>
opt.setName('curve')
.setDescription('Leveling curve type')
.setRequired(true)
.addChoices(
{ name: 'Easy - Faster leveling', value: 'easy' },
{ name: 'Normal - Standard leveling', value: 'normal' },
{ name: 'Hard - Slower leveling', value: 'hard' }
)))
.addSubcommand(sub =>
sub.setName('reaction-xp')
.setDescription('Configure XP for reactions')
.addIntegerOption(opt =>
opt.setName('received')
.setDescription('XP for receiving a reaction (0-20)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(20))
.addIntegerOption(opt =>
opt.setName('given')
.setDescription('XP for giving a reaction (0-10)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(10)))
.addSubcommand(sub =>
sub.setName('reaction-cooldown')
.setDescription('Set cooldown between reaction XP gains')
.addIntegerOption(opt =>
opt.setName('seconds')
.setDescription('Cooldown in seconds (5-120)')
.setRequired(true)
.setMinValue(5)
.setMaxValue(120)))
.addSubcommand(sub =>
sub.setName('reaction-toggle')
.setDescription('Enable or disable reaction XP')
.addBooleanOption(opt =>
opt.setName('enabled')
.setDescription('Enable or disable reaction XP')
.setRequired(true)))
.addSubcommand(sub =>
sub.setName('voice-xp')
.setDescription('Set XP earned per minute in voice channels')
.addIntegerOption(opt =>
opt.setName('amount')
.setDescription('XP per minute (1-20)')
.setRequired(true)
.setMinValue(1)
.setMaxValue(20)))
.addSubcommand(sub =>
sub.setName('voice-cooldown')
.setDescription('Set cooldown between voice XP grants')
.addIntegerOption(opt =>
opt.setName('seconds')
.setDescription('Cooldown in seconds (30-300)')
.setRequired(true)
.setMinValue(30)
.setMaxValue(300)))
.addSubcommand(sub =>
sub.setName('voice-toggle')
.setDescription('Enable or disable voice XP')
.addBooleanOption(opt =>
opt.setName('enabled')
.setDescription('Enable or disable voice XP')
.setRequired(true)))
.addSubcommand(sub =>
sub.setName('levelup-channel')
.setDescription('Set a dedicated channel for level-up announcements')
.addChannelOption(opt =>
opt.setName('channel')
.setDescription('Channel for level-ups (leave empty to use current channel)')
.setRequired(false)))
.addSubcommand(sub =>
sub.setName('levelup-message')
.setDescription('Set custom level-up message (use {user}, {level}, {xp}, {server})')
.addStringOption(opt =>
opt.setName('message')
.setDescription('Custom message with placeholders')
.setRequired(true)
.setMaxLength(500)))
.addSubcommand(sub =>
sub.setName('levelup-dm')
.setDescription('Toggle DM notifications for level-ups instead of channel')
.addBooleanOption(opt =>
opt.setName('enabled')
.setDescription('Send level-up via DM')
.setRequired(true)))
.addSubcommand(sub =>
sub.setName('levelup-embed')
.setDescription('Toggle using embeds for level-up announcements')
.addBooleanOption(opt =>
opt.setName('enabled')
.setDescription('Use embed for level-ups')
.setRequired(true))
.addStringOption(opt =>
opt.setName('color')
.setDescription('Embed color (hex, e.g., #5865F2)')
.setRequired(false)))
.addSubcommand(sub =>
sub.setName('levelup-reset')
.setDescription('Reset level-up settings to defaults')),
async execute(interaction, client, supabase) {
if (!supabase) {
return interaction.reply({
content: '❌ Database not configured. XP settings require Supabase.',
ephemeral: true
});
}
const guildId = interaction.guildId;
const subcommand = interaction.options.getSubcommand();
// Get current config or create default
let config = await getXpConfig(supabase, guildId);
switch (subcommand) {
case 'view':
return handleView(interaction, config);
case 'message-xp':
return handleMessageXp(interaction, supabase, guildId, config);
case 'cooldown':
return handleCooldown(interaction, supabase, guildId, config);
case 'multiplier-role':
return handleMultiplierRole(interaction, supabase, guildId, config);
case 'bonus-channel':
return handleBonusChannel(interaction, supabase, guildId, config);
case 'toggle':
return handleToggle(interaction, supabase, guildId, config);
case 'level-curve':
return handleLevelCurve(interaction, supabase, guildId, config);
case 'reaction-xp':
return handleReactionXp(interaction, supabase, guildId, config);
case 'reaction-cooldown':
return handleReactionCooldown(interaction, supabase, guildId, config);
case 'reaction-toggle':
return handleReactionToggle(interaction, supabase, guildId, config);
case 'voice-xp':
return handleVoiceXp(interaction, supabase, guildId, config);
case 'voice-cooldown':
return handleVoiceCooldown(interaction, supabase, guildId, config);
case 'voice-toggle':
return handleVoiceToggle(interaction, supabase, guildId, config);
case 'levelup-channel':
return handleLevelupChannel(interaction, supabase, guildId, config);
case 'levelup-message':
return handleLevelupMessage(interaction, supabase, guildId, config);
case 'levelup-dm':
return handleLevelupDm(interaction, supabase, guildId, config);
case 'levelup-embed':
return handleLevelupEmbed(interaction, supabase, guildId, config);
case 'levelup-reset':
return handleLevelupReset(interaction, supabase, guildId, config);
}
}
};
async function getXpConfig(supabase, guildId) {
try {
const { data, error } = await supabase
.from('xp_config')
.select('*')
.eq('guild_id', guildId)
.maybeSingle();
if (error) throw error;
if (!data) {
// Return default config
return {
guild_id: guildId,
message_xp: 5,
message_cooldown: 60,
multiplier_roles: [],
bonus_channels: [],
level_curve: 'normal',
xp_enabled: true,
reaction_xp_enabled: true,
reaction_xp_received: 3,
reaction_xp_given: 1,
reaction_cooldown: 30,
voice_xp_enabled: true,
voice_xp: 2,
voice_cooldown: 60,
levelup_channel_id: null,
levelup_message: '🎉 Congratulations {user}! You reached **Level {level}**!',
levelup_dm: false,
levelup_embed: false,
levelup_embed_color: '#5865F2'
};
}
return data;
} catch (e) {
console.error('Failed to get XP config:', e.message);
return {
guild_id: guildId,
message_xp: 5,
message_cooldown: 60,
multiplier_roles: [],
bonus_channels: [],
level_curve: 'normal',
xp_enabled: true,
reaction_xp_enabled: true,
reaction_xp_received: 3,
reaction_xp_given: 1,
reaction_cooldown: 30,
voice_xp_enabled: true,
voice_xp: 2,
voice_cooldown: 60,
levelup_channel_id: null,
levelup_message: '🎉 Congratulations {user}! You reached **Level {level}**!',
levelup_dm: false,
levelup_embed: false,
levelup_embed_color: '#5865F2'
};
}
}
async function saveXpConfig(supabase, guildId, config) {
try {
const { error } = await supabase
.from('xp_config')
.upsert({
guild_id: guildId,
message_xp: config.message_xp,
message_cooldown: config.message_cooldown,
multiplier_roles: config.multiplier_roles,
bonus_channels: config.bonus_channels,
level_curve: config.level_curve,
xp_enabled: config.xp_enabled,
reaction_xp_enabled: config.reaction_xp_enabled,
reaction_xp_received: config.reaction_xp_received,
reaction_xp_given: config.reaction_xp_given,
reaction_cooldown: config.reaction_cooldown,
voice_xp_enabled: config.voice_xp_enabled,
voice_xp: config.voice_xp,
voice_cooldown: config.voice_cooldown,
levelup_channel_id: config.levelup_channel_id,
levelup_message: config.levelup_message,
levelup_dm: config.levelup_dm,
levelup_embed: config.levelup_embed,
levelup_embed_color: config.levelup_embed_color,
updated_at: new Date().toISOString()
});
if (error) throw error;
return true;
} catch (e) {
console.error('Failed to save XP config:', e.message);
return false;
}
}
async function handleView(interaction, config) {
const multiplierRoles = config.multiplier_roles || [];
const bonusChannels = config.bonus_channels || [];
const rolesText = multiplierRoles.length > 0
? multiplierRoles.map(r => `<@&${r.role_id}> → ${r.multiplier}x`).join('\n')
: 'None configured';
const channelsText = bonusChannels.length > 0
? bonusChannels.map(c => `<#${c.channel_id}> → ${c.multiplier}x`).join('\n')
: 'None configured';
const curveInfo = {
easy: 'Easy (50 XP per level²)',
normal: 'Normal (100 XP per level²)',
hard: 'Hard (200 XP per level²)'
};
const reactionEnabled = config.reaction_xp_enabled !== false;
const reactionReceived = config.reaction_xp_received ?? 3;
const reactionGiven = config.reaction_xp_given ?? 1;
const reactionCooldown = config.reaction_cooldown ?? 30;
const voiceEnabled = config.voice_xp_enabled !== false;
const voiceXp = config.voice_xp ?? 2;
const voiceCooldown = config.voice_cooldown ?? 60;
const levelupChannel = config.levelup_channel_id ? `<#${config.levelup_channel_id}>` : 'Current channel';
const levelupMessage = config.levelup_message || '🎉 Congratulations {user}! You reached **Level {level}**!';
const levelupDm = config.levelup_dm === true;
const levelupEmbed = config.levelup_embed === true;
const levelupColor = config.levelup_embed_color || '#5865F2';
const embed = new EmbedBuilder()
.setTitle('⚙️ XP Settings')
.setColor(config.xp_enabled ? 0x00ff88 : 0xff4444)
.addFields(
{ name: '📊 Status', value: config.xp_enabled ? '✅ Enabled' : '❌ Disabled', inline: true },
{ name: '💬 Message XP', value: `${config.message_xp} XP`, inline: true },
{ name: '⏱️ Cooldown', value: `${config.message_cooldown}s`, inline: true },
{ name: '📈 Level Curve', value: curveInfo[config.level_curve] || 'Normal', inline: false },
{ name: '🎭 Multiplier Roles', value: rolesText, inline: false },
{ name: '📢 Bonus Channels', value: channelsText, inline: false },
{ name: '😀 Reaction XP', value: reactionEnabled ? '✅ Enabled' : '❌ Disabled', inline: true },
{ name: '📥 Receive Reaction', value: `${reactionReceived} XP`, inline: true },
{ name: '📤 Give Reaction', value: `${reactionGiven} XP`, inline: true },
{ name: '⏳ Reaction Cooldown', value: `${reactionCooldown}s`, inline: true },
{ name: '🎤 Voice XP', value: voiceEnabled ? '✅ Enabled' : '❌ Disabled', inline: true },
{ name: '🔊 XP per Minute', value: `${voiceXp} XP`, inline: true },
{ name: '⏰ Voice Cooldown', value: `${voiceCooldown}s`, inline: true },
{ name: '\u200B', value: '**Level-Up Announcements**', inline: false },
{ name: '📣 Channel', value: levelupChannel, inline: true },
{ name: '💌 DM Mode', value: levelupDm ? '✅ Enabled' : '❌ Disabled', inline: true },
{ name: '🖼️ Use Embed', value: levelupEmbed ? `✅ (${levelupColor})` : '❌ Disabled', inline: true },
{ name: '💬 Message', value: `\`${levelupMessage.slice(0, 100)}${levelupMessage.length > 100 ? '...' : ''}\``, inline: false }
)
.setFooter({ text: 'Use /xp-settings subcommands to modify | Placeholders: {user}, {level}, {xp}, {server}' })
.setTimestamp();
return interaction.reply({ embeds: [embed] });
}
async function handleMessageXp(interaction, supabase, guildId, config) {
const amount = interaction.options.getInteger('amount');
config.message_xp = amount;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Message XP set to **${amount} XP** per message.`,
ephemeral: true
});
}
async function handleCooldown(interaction, supabase, guildId, config) {
const seconds = interaction.options.getInteger('seconds');
config.message_cooldown = seconds;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ XP cooldown set to **${seconds} seconds**.`,
ephemeral: true
});
}
async function handleMultiplierRole(interaction, supabase, guildId, config) {
const role = interaction.options.getRole('role');
const multiplier = interaction.options.getNumber('multiplier');
let roles = config.multiplier_roles || [];
if (multiplier === 0) {
// Remove role
roles = roles.filter(r => r.role_id !== role.id);
config.multiplier_roles = roles;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Removed XP multiplier from ${role}.`,
ephemeral: true
});
}
// Add or update role
const existing = roles.findIndex(r => r.role_id === role.id);
if (existing >= 0) {
roles[existing].multiplier = multiplier;
} else {
roles.push({ role_id: role.id, multiplier });
}
config.multiplier_roles = roles;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `${role} now has a **${multiplier}x** XP multiplier.`,
ephemeral: true
});
}
async function handleBonusChannel(interaction, supabase, guildId, config) {
const channel = interaction.options.getChannel('channel');
const multiplier = interaction.options.getNumber('multiplier');
let channels = config.bonus_channels || [];
if (multiplier === 0) {
// Remove channel
channels = channels.filter(c => c.channel_id !== channel.id);
config.bonus_channels = channels;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Removed bonus XP from ${channel}.`,
ephemeral: true
});
}
// Add or update channel
const existing = channels.findIndex(c => c.channel_id === channel.id);
if (existing >= 0) {
channels[existing].multiplier = multiplier;
} else {
channels.push({ channel_id: channel.id, multiplier });
}
config.bonus_channels = channels;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `${channel} now has a **${multiplier}x** XP bonus.`,
ephemeral: true
});
}
async function handleToggle(interaction, supabase, guildId, config) {
const enabled = interaction.options.getBoolean('enabled');
config.xp_enabled = enabled;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: enabled
? '✅ XP system is now **enabled**.'
: '❌ XP system is now **disabled**.',
ephemeral: true
});
}
async function handleLevelCurve(interaction, supabase, guildId, config) {
const curve = interaction.options.getString('curve');
config.level_curve = curve;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
const curveNames = {
easy: 'Easy (faster leveling)',
normal: 'Normal (standard leveling)',
hard: 'Hard (slower leveling)'
};
return interaction.reply({
content: `✅ Level curve set to **${curveNames[curve]}**.`,
ephemeral: true
});
}
async function handleReactionXp(interaction, supabase, guildId, config) {
const received = interaction.options.getInteger('received');
const given = interaction.options.getInteger('given');
config.reaction_xp_received = received;
config.reaction_xp_given = given;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Reaction XP set: **${received} XP** for receiving, **${given} XP** for giving.`,
ephemeral: true
});
}
async function handleReactionCooldown(interaction, supabase, guildId, config) {
const seconds = interaction.options.getInteger('seconds');
config.reaction_cooldown = seconds;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Reaction XP cooldown set to **${seconds} seconds**.`,
ephemeral: true
});
}
async function handleReactionToggle(interaction, supabase, guildId, config) {
const enabled = interaction.options.getBoolean('enabled');
config.reaction_xp_enabled = enabled;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: enabled
? '✅ Reaction XP is now **enabled**.'
: '❌ Reaction XP is now **disabled**.',
ephemeral: true
});
}
async function handleVoiceXp(interaction, supabase, guildId, config) {
const amount = interaction.options.getInteger('amount');
config.voice_xp = amount;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Voice XP set to **${amount} XP** per minute.`,
ephemeral: true
});
}
async function handleVoiceCooldown(interaction, supabase, guildId, config) {
const seconds = interaction.options.getInteger('seconds');
config.voice_cooldown = seconds;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Voice XP cooldown set to **${seconds} seconds**.`,
ephemeral: true
});
}
async function handleVoiceToggle(interaction, supabase, guildId, config) {
const enabled = interaction.options.getBoolean('enabled');
config.voice_xp_enabled = enabled;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: enabled
? '✅ Voice XP is now **enabled**.'
: '❌ Voice XP is now **disabled**.',
ephemeral: true
});
}
async function handleLevelupChannel(interaction, supabase, guildId, config) {
const channel = interaction.options.getChannel('channel');
if (!channel) {
config.levelup_channel_id = null;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: '✅ Level-up announcements will now appear in the channel where the user leveled up.',
ephemeral: true
});
}
config.levelup_channel_id = channel.id;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: `✅ Level-up announcements will now be sent to ${channel}.`,
ephemeral: true
});
}
async function handleLevelupMessage(interaction, supabase, guildId, config) {
const message = interaction.options.getString('message');
config.levelup_message = message;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
const preview = message
.replace(/{user}/g, interaction.user.toString())
.replace(/{username}/g, interaction.user.username)
.replace(/{level}/g, '10')
.replace(/{xp}/g, '10,000')
.replace(/{server}/g, interaction.guild.name);
return interaction.reply({
content: `✅ Level-up message updated!\n\n**Preview:**\n${preview}`,
ephemeral: true
});
}
async function handleLevelupDm(interaction, supabase, guildId, config) {
const enabled = interaction.options.getBoolean('enabled');
config.levelup_dm = enabled;
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: enabled
? '✅ Level-up notifications will now be sent via **DM** to users.'
: '✅ Level-up notifications will now be sent in the **channel**.',
ephemeral: true
});
}
async function handleLevelupEmbed(interaction, supabase, guildId, config) {
const enabled = interaction.options.getBoolean('enabled');
const color = interaction.options.getString('color');
config.levelup_embed = enabled;
if (color) {
if (!/^#[0-9A-Fa-f]{6}$/.test(color)) {
return interaction.reply({
content: '❌ Invalid color format. Please use hex format like `#5865F2`.',
ephemeral: true
});
}
config.levelup_embed_color = color;
}
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
if (enabled) {
return interaction.reply({
content: `✅ Level-up announcements will now use **embeds** with color \`${config.levelup_embed_color}\`.`,
ephemeral: true
});
} else {
return interaction.reply({
content: '✅ Level-up announcements will now use **plain text** messages.',
ephemeral: true
});
}
}
async function handleLevelupReset(interaction, supabase, guildId, config) {
config.levelup_channel_id = null;
config.levelup_message = '🎉 Congratulations {user}! You reached **Level {level}**!';
config.levelup_dm = false;
config.levelup_embed = false;
config.levelup_embed_color = '#5865F2';
const saved = await saveXpConfig(supabase, guildId, config);
if (!saved) {
return interaction.reply({
content: '❌ Failed to save settings. Please try again.',
ephemeral: true
});
}
return interaction.reply({
content: '✅ Level-up announcement settings have been reset to defaults.',
ephemeral: true
});
}