/**************************************************************************/
/*  enet_godot_ext.h                                                      */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
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/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/**************************************************************************/

/**
 @ *file  enet_godot_ext.h
 @brief ENet Godot extensions header
 */

#ifndef __ENET_GODOT_EXT_H__
#define __ENET_GODOT_EXT_H__

/** Sets the host field in the address parameter from ip struct.
    @param address destination to store resolved address
    @param ip the ip struct to read from
    @param size the size of the ip struct.
    @retval 0 on success
    @retval != 0 on failure
    @returns the address of the given ip in address on success.
*/
ENET_API void enet_address_set_ip(ENetAddress * address, const uint8_t * ip, size_t size);

ENET_API int enet_host_dtls_server_setup (ENetHost *, void *);
ENET_API int enet_host_dtls_client_setup (ENetHost *, const char *, void *);
ENET_API void enet_host_refuse_new_connections (ENetHost *, int);
ENET_API void enet_peer_socket_bind (ENetPeer *);
ENET_API void enet_peer_socket_destroy (ENetPeer *);

#endif // __ENET_GODOT_EXT_H__
