<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeSub2" inherits="AnimationNodeSync" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Blends two animations subtractively inside of an [AnimationNodeBlendTree].
	</brief_description>
	<description>
		A resource to add to an [AnimationNodeBlendTree]. Blends two animations subtractively based on the amount value.
		This animation node is usually used for pre-calculation to cancel out any extra poses from the animation for the "add" animation source in [AnimationNodeAdd2] or [AnimationNodeAdd3].
		In general, the blend value should be in the [code][0.0, 1.0][/code] range, but values outside of this range can be used for amplified or inverted animations.
		[b]Note:[/b] This calculation is different from using a negative value in [AnimationNodeAdd2], since the transformation matrices do not satisfy the commutative law. [AnimationNodeSub2] multiplies the transformation matrix of the inverted animation from the left side, while negative [AnimationNodeAdd2] multiplies it from the right side.
	</description>
	<tutorials>
		<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
	</tutorials>
</class>
