<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceImporterSVG" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Imports an SVG file as an automatically scalable texture for use in UI elements and 2D rendering.
	</brief_description>
	<description>
		This importer imports [DPITexture] resources. See also [ResourceImporterTexture] and [ResourceImporterImage].
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="base_scale" type="float" setter="" getter="" default="1.0">
			Texture scale. [code]1.0[/code] is the original SVG size. Higher values result in a larger image.
		</member>
		<member name="color_map" type="Dictionary" setter="" getter="" default="{}">
			If set, remaps texture colors according to [Color]-[Color] map.
		</member>
		<member name="compress" type="bool" setter="" getter="" default="true">
			If [code]true[/code], uses lossless compression for the SVG source.
		</member>
		<member name="saturation" type="float" setter="" getter="" default="1.0">
			Overrides texture saturation.
		</member>
	</members>
</class>
