// Originally generated by libjpeg-turbo's cmake build, then modified to support multiple platforms.

/* libjpeg-turbo build number */
#define BUILD  "Godot"

/* How to hide global symbols. */
#if defined(__GNUC__)
#define HIDDEN  __attribute__((visibility("hidden")))
#else
#define HIDDEN
#endif

/* How to obtain function inlining. */
#if defined(_MSC_VER)
#define INLINE  __forceinline
#elif defined(__GNUC__)
#define INLINE  __inline__ __attribute__((always_inline))
#else
#define INLINE  inline
#endif

/* How to obtain thread-local storage */
#if defined(_MSC_VER)
#define THREAD_LOCAL  __declspec(thread)
#else
#define THREAD_LOCAL  __thread
#endif

/* Define to the full name of this package. */
#define PACKAGE_NAME  "libjpeg-turbo"

/* Version number of package */
#define VERSION  "3.1.3"

/* The size of `size_t', as computed by sizeof. */
#if defined(__SIZEOF_SIZE_T__)
	#define SIZEOF_SIZE_T __SIZEOF_SIZE_T__
#elif defined(_WIN64)
	#define SIZEOF_SIZE_T 8
#elif defined(_WIN32)
	#define SIZEOF_SIZE_T 4
#else
	#error "Cannot determine size of size_t"
#endif

/* Define if your compiler has __builtin_ctzl() and sizeof(unsigned long) == sizeof(size_t). */
#if defined(__GNUC__)
	#define HAVE_BUILTIN_CTZL
#endif

/* Define to 1 if you have the <intrin.h> header file. */
#if defined(_MSC_VER)
	#define HAVE_INTRIN_H
#endif

#if defined(_MSC_VER) && defined(HAVE_INTRIN_H)
#if (SIZEOF_SIZE_T == 8)
#define HAVE_BITSCANFORWARD64
#elif (SIZEOF_SIZE_T == 4)
#define HAVE_BITSCANFORWARD
#endif
#endif

#if defined(__has_attribute)
#if __has_attribute(fallthrough)
#define FALLTHROUGH  __attribute__((fallthrough));
#else
#define FALLTHROUGH
#endif
#else
#define FALLTHROUGH
#endif

/*
 * Define BITS_IN_JSAMPLE as either
 *   8   for 8-bit sample values (the usual setting)
 *   12  for 12-bit sample values
 * Only 8 and 12 are legal data precisions for lossy JPEG according to the
 * JPEG standard, and the IJG code does not support anything else!
 */

#ifndef BITS_IN_JSAMPLE
#define BITS_IN_JSAMPLE  8      /* use 8 or 12 */
#endif

#undef C_ARITH_CODING_SUPPORTED
#undef D_ARITH_CODING_SUPPORTED
#undef WITH_SIMD

#if BITS_IN_JSAMPLE == 8

/* Support arithmetic encoding */
#define C_ARITH_CODING_SUPPORTED 1

/* Support arithmetic decoding */
#define D_ARITH_CODING_SUPPORTED 1

/* Use accelerated SIMD routines. */
// Godot: Disabled for simplicity of compiling the library cross-platform.
// Could be enabled if it's confirmed to be worth the effort.
//#define WITH_SIMD 1

#endif
