From 4f4cc10a7673f7ed8af14b9757286ebc843f5a9d Mon Sep 17 00:00:00 2001 From: MrPiglr Date: Tue, 24 Feb 2026 05:02:32 +0000 Subject: [PATCH] modified: docs/README.md --- docs/API_REFERENCE.md | 2 +- docs/GDSCRIPT_BASICS.md | 6 +++--- docs/GETTING_STARTED.md | 4 ++-- docs/README.md | 14 +++++++------- docs/_sidebar.md | 5 ++--- docs/tutorials/FIRST_GAME_TUTORIAL.md | 2 +- 6 files changed, 16 insertions(+), 17 deletions(-) diff --git a/docs/API_REFERENCE.md b/docs/API_REFERENCE.md index ca40a3c0..242f022b 100644 --- a/docs/API_REFERENCE.md +++ b/docs/API_REFERENCE.md @@ -223,7 +223,7 @@ func _on_message_received(from_id, type, data): ### RPC Alternative -Use familiar Godot RPC syntax - works automatically with AeThex multiplayer: +Standard RPC syntax works automatically with AeThex multiplayer: ```gdscript # Define synchronized variable diff --git a/docs/GDSCRIPT_BASICS.md b/docs/GDSCRIPT_BASICS.md index b2010a95..b973cc90 100644 --- a/docs/GDSCRIPT_BASICS.md +++ b/docs/GDSCRIPT_BASICS.md @@ -12,8 +12,8 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features: ## Prerequisites - AeThex Engine installed -- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](GDSCRIPT_BASICS.md)) -- Studio IDE running +- Text editor or Studio IDE +- Basic programming knowledge (any language) --- @@ -111,7 +111,7 @@ print(player["name"]) # "Alex" player.health = 90 ``` -## Common Godot Functions +## Common Lifecycle Functions ### _ready() Called when node is added to scene. diff --git a/docs/GETTING_STARTED.md b/docs/GETTING_STARTED.md index cd157298..13836c81 100644 --- a/docs/GETTING_STARTED.md +++ b/docs/GETTING_STARTED.md @@ -6,7 +6,7 @@ Don't worry if this feels overwhelming - we'll take it step by step! ## What You Have Right Now -✅ Godot Engine source code (in the `engine/` folder) +✅ AeThex Engine source code (in the `engine/` folder) ✅ Project structure set up ✅ This awesome documentation @@ -58,7 +58,7 @@ This will compile the engine. Grab a coffee ☕ - it takes a while the first tim Once you have the engine built: 1. **Explore** - Click around, see how it works 2. **Customize** - Start changing colors, text, features -3. **Learn** - Check out Godot tutorials to understand the codebase +3. **Learn** - Follow the [First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md) 4. **Build** - Add your first unique AeThex feature! ## Pro Tips diff --git a/docs/README.md b/docs/README.md index ac16fe52..f4cea079 100644 --- a/docs/README.md +++ b/docs/README.md @@ -9,7 +9,7 @@ Welcome to AeThex Engine - the cloud-first game engine that makes multiplayer, c - **[Getting Started](GETTING_STARTED.md)** - Install and create your first game - **[First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md)** - Build multiplayer Pong in 30 minutes - **[API Reference](API_REFERENCE.md)** - Complete API documentation -- **[Migration from Godot](MIGRATION_FROM_GODOT.md)** - Port your Godot projects +- **[Migration Guide](MIGRATION_FROM_GODOT.md)** - Coming from other engines? --- @@ -388,14 +388,14 @@ Want to improve the docs? **Total time:** ~1 hour to working game -### Path 2: Godot Developer +### Path 2: Experienced Developer -1. Read [Migration Guide](MIGRATION_FROM_GODOT.md) (20 min) -2. Open Godot project in AeThex (5 min) -3. Read [API Reference - AeThex Features](API_REFERENCE.md) (15 min) -4. Add cloud features to existing project (30 min) +1. Review [API Reference](API_REFERENCE.md) (15 min) +2. Skim [Architecture Overview](ARCHITECTURE_OVERVIEW.md) (15 min) +3. Build tutorial project (30 min) +4. Start your own game! -**Total time:** ~1 hour to enhanced game +**Total time:** ~1 hour to production-ready knowledge ### Path 3: Team/Enterprise diff --git a/docs/_sidebar.md b/docs/_sidebar.md index 12f9bcb5..92596694 100644 --- a/docs/_sidebar.md +++ b/docs/_sidebar.md @@ -25,11 +25,10 @@ * [Cloud Services](CLOUD_SERVICES_ARCHITECTURE.md) * [Studio Integration](STUDIO_INTEGRATION.md) -* Migration & Guides - * [Migration from Godot](MIGRATION_FROM_GODOT.md) +* Developer Guides * [Building from Source](BUILDING_WINDOWS.md) * [Studio Bridge Guide](STUDIO_BRIDGE_GUIDE.md) - * [Customization Plan](CUSTOMIZATION_PLAN.md) + * [Migration from Other Engines](MIGRATION_FROM_GODOT.md) * Project Info * [Quick Access](../QUICK_ACCESS.md) diff --git a/docs/tutorials/FIRST_GAME_TUTORIAL.md b/docs/tutorials/FIRST_GAME_TUTORIAL.md index 8db65d51..4a85754a 100644 --- a/docs/tutorials/FIRST_GAME_TUTORIAL.md +++ b/docs/tutorials/FIRST_GAME_TUTORIAL.md @@ -12,7 +12,7 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features: ## Prerequisites - AeThex Engine installed -- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](../GDSCRIPT_BASICS.md)) +- Basic programming knowledge (see [GDScript Basics](../GDSCRIPT_BASICS.md) if needed) - Studio IDE running at http://localhost:9002/ide ---