# Quick Wins Completed! ✅ ## Changes Made (February 23, 2026) --- ### ✅ Change 1: Engine Name & Identity **File:** `engine/version.py` **Changed:** - `short_name` → "aethex" - `name` → "AeThex Engine" - `website` → Your GitHub repo **Result:** All version strings, window titles, and references now say "AeThex Engine" --- ### ✅ Change 2: About Dialog **File:** `engine/editor/gui/editor_about.cpp` **Added:** ``` © 2026-present AeThex Labs Powered by Godot Engine (MIT License) © 2014-present Godot Engine contributors © 2007-2014 Juan Linietsky, Ariel Manzur ``` **Result:** Proper AeThex branding with legal attribution to Godot --- ### ✅ Change 3: Theme Preparation **File:** `engine/editor/themes/editor_color_map.cpp` **Added:** Comment markers for future color customization - Identified primary brand color location: `#478cbf` (Godot Blue) - Marked for future AeThex color scheme **Next Step:** Choose your brand colors and update the hex codes --- ### ✅ Change 4: Placeholder Logos **Files Created:** - `engine/icon.svg` - Hexagon with "A^E" symbol - `engine/logo.svg` - Full "AeThex Engine" wordmark - `engine/icon_outlined.svg` - Outlined version - `engine/logo_outlined.svg` - Outlined wordmark **Original Godot logos backed up to:** `engine/.original_godot_assets/` **Design:** Blue hexagon with "A" and superscript "E", gradient fill - **Note:** These are placeholders! Improve them with proper design later. --- ### ⏭️ Change 5: Splash Screen **Status:** Deferred **Reason:** Splash screens are project-specific (in exported games), not editor-level. The editor uses the logo files we already replaced. **If needed later:** Modify `engine/editor/export/` for custom export splash screens --- ## Summary **Files Modified:** 4 **Logos Created:** 4 **Build Required:** Yes (to see changes in action) --- ## What You'll See When You Build: 1. **Window Title:** "AeThex Engine" instead of "Godot Engine" 2. **About Dialog:** Your copyright with Godot attribution 3. **Icons:** Blue hexagon "A^E" logo (placeholder) 4. **Binary Name:** `aethex.linuxbsd.editor.x86_64` --- ## Next Steps: ### Option A: Build & Test (See Your Changes!) ```bash cd /workspaces/AeThex-Engine-Core/engine sudo apt-get update && sudo apt-get install -y build-essential scons pkg-config \ libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev \ libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev scons platform=linuxbsd target=editor -j4 ./bin/aethex.linuxbsd.editor.x86_64 ``` ### Option B: Commit Your Changes ```bash cd /workspaces/AeThex-Engine-Core git add . git commit -m "Initial AeThex branding: name, logos, and about dialog" git push origin main ``` ### Option C: Improve the Logos - Use AI (DALL-E, Midjourney) to generate better graphics - Hire a designer on Fiverr - Use Figma/Inkscape to refine the hexagon concept - Just improve them over time! ### Option D: Continue Customizing - Choose brand colors (replace #478cbf throughout) - Add custom menu items - Implement first unique feature (AI assistant?) - Create welcome screen --- ## Your Progress: 🎯 **Phase 1: Basic Branding** (Current) - [✅] Engine name changed - [✅] Logos created (placeholder) - [✅] About dialog updated - [✅] Version strings updated - [⬜] Build & test - [⬜] Custom colors (marked for future) **Phase 2: Deep Customization** (Next) - [ ] Professional logos - [ ] Custom theme colors - [ ] Welcome screen - [ ] First unique feature --- **You've officially started the AeThex Engine!** 🚀 The foundation is set. Now you can build it and see your changes, or continue customizing before the first build. Either way, you're on your way!