diff --git a/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp b/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp index 02497ac953..7d89f86d7f 100644 --- a/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp +++ b/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp @@ -810,11 +810,6 @@ namespace GamepadMotionHelpers { if (MinMaxWindow.NumSamples >= minStillnessSamples && MinMaxWindow.TimeSampled >= minStillnessCorrectionTime) { - /*if (TimeSteadyStillness == 0.f) - { - printf("Still!\n"); - }/**/ - TimeSteadyStillness = std::min(TimeSteadyStillness + deltaTime, stillnessCalibrationEaseInTime); const float calibrationEaseIn = stillnessCalibrationEaseInTime <= 0.f ? 1.f : TimeSteadyStillness / stillnessCalibrationEaseInTime; @@ -973,20 +968,11 @@ namespace GamepadMotionHelpers // apply corrections if (gyroAccelerationMag > sensorFusionAngularAccelerationThreshold || CalibrationData == nullptr) { - /*if (TimeSteadySensorFusion > 0.f) - { - printf("Shaken!\n"); - }/**/ TimeSteadySensorFusion = 0.f; //printf("No calibration due to acceleration of %.4f\n", gyroAccelerationMag); } else { - /*if (TimeSteadySensorFusion == 0.f) - { - printf("Steady!\n"); - }/**/ - TimeSteadySensorFusion = std::min(TimeSteadySensorFusion + deltaTime, sensorFusionCalibrationEaseInTime); const float calibrationEaseIn = sensorFusionCalibrationEaseInTime <= 0.f ? 1.f : TimeSteadySensorFusion / sensorFusionCalibrationEaseInTime; const Vec oldGyroBias = Vec(CalibrationData->X, CalibrationData->Y, CalibrationData->Z) / std::max((float)CalibrationData->NumSamples, 1.f);