/**************************************************************************/ /* version.h */ /**************************************************************************/ /* This file is part of: */ /* AETHEX ENGINE */ /* https://github.com/AeThex-LABS */ /**************************************************************************/ /* Copyright (c) 2024-present AeThex Engine contributors. */ /* Based on Godot Engine (c) 2014-present Godot Engine contributors. */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "core/version_generated.gen.h" // IWYU pragma: export #include // NOLINT(modernize-deprecated-headers) FIXME: MinGW compilation fails when changing to C++ Header. // Copied from typedefs.h to stay lean. #ifndef _STR #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif // AeThex versions are of the form . for the initial release, // and then .. for subsequent bugfix releases where != 0 // Defines the main "branch" version. Patch versions in this branch should be // forward-compatible. // Example: "4.7" #define AETHEX_VERSION_BRANCH _MKSTR(AETHEX_VERSION_MAJOR) "." _MKSTR(AETHEX_VERSION_MINOR) #if AETHEX_VERSION_PATCH // Example: "4.7.1" #define AETHEX_VERSION_NUMBER AETHEX_VERSION_BRANCH "." _MKSTR(AETHEX_VERSION_PATCH) #else // patch is 0, we don't include it in the "pretty" version number. // Example: "4.7" instead of "4.7.0" #define AETHEX_VERSION_NUMBER AETHEX_VERSION_BRANCH #endif // AETHEX_VERSION_PATCH // Version number encoded as hexadecimal int with one byte for each number, // for easy comparison from code. // Example: 4.7.0 will be 0x040700, making comparison easy from script. #define AETHEX_VERSION_HEX 0x10000 * AETHEX_VERSION_MAJOR + 0x100 * AETHEX_VERSION_MINOR + AETHEX_VERSION_PATCH // Describes the full configuration of this AeThex version, including the version number, // the status (beta, stable, dev, etc.), potential module-specific features // and double-precision status. // Example: "4.7.0.dev.double" #ifdef REAL_T_IS_DOUBLE #define AETHEX_VERSION_FULL_CONFIG AETHEX_VERSION_NUMBER "." AETHEX_VERSION_STATUS AETHEX_VERSION_MODULE_CONFIG ".double" #else #define AETHEX_VERSION_FULL_CONFIG AETHEX_VERSION_NUMBER "." AETHEX_VERSION_STATUS AETHEX_VERSION_MODULE_CONFIG #endif // Similar to AETHEX_VERSION_FULL_CONFIG, but also includes the (potentially custom) AETHEX_VERSION_BUILD // description (e.g. official, custom_build, etc.). // Example: "4.7.0.dev.custom_build" #define AETHEX_VERSION_FULL_BUILD AETHEX_VERSION_FULL_CONFIG "." AETHEX_VERSION_BUILD // Same as above, but prepended with AeThex's name and a cosmetic "v" for "version". // Example: "AeThex Engine v4.7.0.dev.custom_build" #define AETHEX_VERSION_FULL_NAME AETHEX_VERSION_NAME " v" AETHEX_VERSION_FULL_BUILD // Git commit hash, generated at build time in `core/version_hash.gen.cpp`. extern const char *const AETHEX_VERSION_HASH; // Git commit date UNIX timestamp (in seconds), generated at build time in `core/version_hash.gen.cpp`. // Set to 0 if unknown. extern const uint64_t AETHEX_VERSION_TIMESTAMP; // Backward compatibility for third-party code using Godot version macros #define GODOT_VERSION_MAJOR AETHEX_VERSION_MAJOR #define GODOT_VERSION_MINOR AETHEX_VERSION_MINOR #define GODOT_VERSION_PATCH AETHEX_VERSION_PATCH #define GODOT_VERSION_STATUS AETHEX_VERSION_STATUS #define GODOT_VERSION_BUILD AETHEX_VERSION_BUILD #define GODOT_VERSION_FULL_CONFIG AETHEX_VERSION_FULL_CONFIG #define GODOT_VERSION_FULL_BUILD AETHEX_VERSION_FULL_BUILD #define GODOT_VERSION_NUMBER AETHEX_VERSION_NUMBER #define GODOT_VERSION_BRANCH AETHEX_VERSION_BRANCH #define GODOT_VERSION_SHORT_NAME AETHEX_VERSION_SHORT_NAME #define GODOT_VERSION_NAME AETHEX_VERSION_NAME #define GODOT_VERSION_WEBSITE AETHEX_VERSION_WEBSITE #define GODOT_VERSION_DOCS_BRANCH AETHEX_VERSION_DOCS_BRANCH #define GODOT_VERSION_DOCS_URL AETHEX_VERSION_DOCS_URL #define GODOT_VERSION_MODULE_CONFIG AETHEX_VERSION_MODULE_CONFIG #define GODOT_VERSION_HEX AETHEX_VERSION_HEX