#!/usr/bin/env python Import("env") Import("env_modules") env_aethex_export = env_modules.Clone() # Core module sources module_sources = [ "register_types.cpp", "export_config.cpp", "export_preset.cpp", "platform_exporter.cpp", "roblox_exporter.cpp", "uefn_exporter.cpp", "unity_exporter.cpp", "web_exporter.cpp", ] # Editor sources if env.editor_build: module_sources += [ "editor/export_dialog.cpp", "editor/platform_settings.cpp", ] env_aethex_export.add_source_files(env.modules_sources, module_sources)