- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
45 lines
1.6 KiB
XML
45 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="StreamPeerSocket" inherits="StreamPeer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Abstract base class for interacting with socket streams.
|
|
</brief_description>
|
|
<description>
|
|
StreamPeerSocket is an abstract base class that defines common behavior for socket-based streams.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="disconnect_from_host">
|
|
<return type="void" />
|
|
<description>
|
|
Disconnects from host.
|
|
</description>
|
|
</method>
|
|
<method name="get_status" qualifiers="const">
|
|
<return type="int" enum="StreamPeerSocket.Status" />
|
|
<description>
|
|
Returns the status of the connection.
|
|
</description>
|
|
</method>
|
|
<method name="poll">
|
|
<return type="int" enum="Error" />
|
|
<description>
|
|
Polls the socket, updating its state. See [method get_status].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
<constant name="STATUS_NONE" value="0" enum="Status">
|
|
The initial status of the [StreamPeerSocket]. This is also the status after disconnecting.
|
|
</constant>
|
|
<constant name="STATUS_CONNECTING" value="1" enum="Status">
|
|
A status representing a [StreamPeerSocket] that is connecting to a host.
|
|
</constant>
|
|
<constant name="STATUS_CONNECTED" value="2" enum="Status">
|
|
A status representing a [StreamPeerSocket] that is connected to a host.
|
|
</constant>
|
|
<constant name="STATUS_ERROR" value="3" enum="Status">
|
|
A status representing a [StreamPeerSocket] in error state.
|
|
</constant>
|
|
</constants>
|
|
</class>
|