- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
20 lines
654 B
XML
20 lines
654 B
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
|
<plist version="1.0">
|
|
<dict>
|
|
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
|
|
<true/>
|
|
<key>com.apple.security.cs.allow-jit</key>
|
|
<true/>
|
|
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
|
|
<true/>
|
|
<key>com.apple.security.cs.disable-executable-page-protection</key>
|
|
<true/>
|
|
<key>com.apple.security.cs.disable-library-validation</key>
|
|
<true/>
|
|
<key>com.apple.security.device.audio-input</key>
|
|
<true/>
|
|
<key>com.apple.security.device.camera</key>
|
|
<true/>
|
|
</dict>
|
|
</plist>
|