- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
18 lines
396 B
Python
18 lines
396 B
Python
def can_build(env, platform):
|
|
return env.editor_build or env["cvtt_export_templates"]
|
|
|
|
|
|
def get_opts(platform):
|
|
from SCons.Variables import BoolVariable
|
|
|
|
return [
|
|
BoolVariable(
|
|
"cvtt_export_templates",
|
|
"Enable CVTT image compression in export template builds (increases binary size)",
|
|
False,
|
|
),
|
|
]
|
|
|
|
|
|
def configure(env):
|
|
pass
|