- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
19 lines
465 B
C
19 lines
465 B
C
/* Copyright 2016 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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#include "platform.h"
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/* Default brotli_alloc_func */
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void* BrotliDefaultAllocFunc(void* opaque, size_t size) {
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BROTLI_UNUSED(opaque);
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return malloc(size);
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}
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/* Default brotli_free_func */
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void BrotliDefaultFreeFunc(void* opaque, void* address) {
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BROTLI_UNUSED(opaque);
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free(address);
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}
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