AeThex-Engine-Core/engine/thirdparty/cvtt/ConvectionKernels_AggregatedError.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

55 lines
1.7 KiB
C++

#pragma once
#ifndef __CVTT_AGGREGATEDERROR_H__
#define __CVTT_AGGREGATEDERROR_H__
#include "ConvectionKernels_ParallelMath.h"
namespace cvtt
{
namespace Internal
{
template<int TVectorSize>
class AggregatedError
{
public:
typedef ParallelMath::UInt16 MUInt16;
typedef ParallelMath::UInt31 MUInt31;
typedef ParallelMath::Float MFloat;
AggregatedError()
{
for (int ch = 0; ch < TVectorSize; ch++)
m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0);
}
void Add(const MUInt16 &channelErrorUnweighted, int ch)
{
m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted);
}
MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const
{
if (flags & cvtt::Flags::Uniform)
{
MUInt31 total = m_errorUnweighted[0];
for (int ch = 1; ch < TVectorSize; ch++)
total = total + m_errorUnweighted[ch];
return ParallelMath::ToFloat(total);
}
else
{
MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0];
for (int ch = 1; ch < TVectorSize; ch++)
total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch];
return total;
}
}
private:
MUInt31 m_errorUnweighted[TVectorSize];
};
}
}
#endif