AeThex-Engine-Core/engine/thirdparty/embree/common/sys/library.h
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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

21 lines
465 B
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "platform.h"
namespace embree
{
/*! type for shared library */
typedef struct opaque_lib_t* lib_t;
/*! loads a shared library */
lib_t openLibrary(const std::string& file);
/*! returns address of a symbol from the library */
void* getSymbol(lib_t lib, const std::string& sym);
/*! unloads a shared library */
void closeLibrary(lib_t lib);
}