AeThex-Engine-Core/engine/thirdparty/embree/common/sys/regression.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

25 lines
527 B
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "platform.h"
#include <vector>
namespace embree
{
/*! virtual interface for all regression tests */
struct RegressionTest
{
RegressionTest (std::string name) : name(name) {}
virtual bool run() = 0;
std::string name;
};
/*! registers a regression test */
void registerRegressionTest(RegressionTest* test);
/*! run all regression tests */
RegressionTest* getRegressionTest(size_t index);
}