AeThex-Engine-Core/engine/thirdparty/icu4c/common/ucnvdisp.cpp
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

88 lines
2.6 KiB
C++

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
*
* Copyright (C) 1998-2004, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
*
* ucnvdisp.c:
* Implements APIs for the ICU's codeset conversion library display names.
*
* Modification History:
*
* Date Name Description
* 04/04/99 helena Fixed internal header inclusion.
* 05/09/00 helena Added implementation to handle fallback mappings.
* 06/20/2000 helena OS/400 port changes; mostly typecast.
* 09/08/2004 grhoten split from ucnv.c
*/
#include "unicode/utypes.h"
#if !UCONFIG_NO_CONVERSION
#include "unicode/ustring.h"
#include "unicode/ures.h"
#include "unicode/ucnv.h"
#include "cstring.h"
#include "ustr_imp.h"
#include "ucnv_imp.h"
#include "putilimp.h"
U_CAPI int32_t U_EXPORT2
ucnv_getDisplayName(const UConverter *cnv,
const char *displayLocale,
char16_t *displayName, int32_t displayNameCapacity,
UErrorCode *pErrorCode) {
UResourceBundle *rb;
const char16_t *name;
int32_t length;
UErrorCode localStatus = U_ZERO_ERROR;
/* check arguments */
if(pErrorCode==nullptr || U_FAILURE(*pErrorCode)) {
return 0;
}
if(cnv==nullptr || displayNameCapacity<0 || (displayNameCapacity>0 && displayName==nullptr)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* open the resource bundle and get the display name string */
rb=ures_open(nullptr, displayLocale, pErrorCode);
if(U_FAILURE(*pErrorCode)) {
return 0;
}
/* use the internal name as the key */
name=ures_getStringByKey(rb, cnv->sharedData->staticData->name, &length, &localStatus);
ures_close(rb);
if(U_SUCCESS(localStatus)) {
/* copy the string */
if (*pErrorCode == U_ZERO_ERROR) {
*pErrorCode = localStatus;
}
u_memcpy(displayName, name, uprv_min(length, displayNameCapacity)*U_SIZEOF_UCHAR);
} else {
/* convert the internal name into a Unicode string */
length=(int32_t)uprv_strlen(cnv->sharedData->staticData->name);
u_charsToUChars(cnv->sharedData->staticData->name, displayName, uprv_min(length, displayNameCapacity));
}
return u_terminateUChars(displayName, displayNameCapacity, length, pErrorCode);
}
#endif
/*
* Hey, Emacs, please set the following:
*
* Local Variables:
* indent-tabs-mode: nil
* End:
*
*/