AeThex-Engine-Core/engine/thirdparty/icu4c/common/uhash_us.cpp
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

26 lines
849 B
C++

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
* Copyright (C) 1997-2011, International Business Machines
* Corporation and others. All Rights Reserved.
******************************************************************************
* Date Name Description
* 03/22/00 aliu Creation.
* 07/06/01 aliu Modified to support int32_t keys on
* platforms with sizeof(void*) < 32.
******************************************************************************
*/
#include "hash.h"
/**
* Deleter for Hashtable objects.
*/
U_CAPI void U_EXPORT2
uhash_deleteHashtable(void *obj) {
U_NAMESPACE_USE
delete (Hashtable*) obj;
}
//eof