- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
22 lines
443 B
C++
22 lines
443 B
C++
/**
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* TLS 1.2 and 1.3 client-side functions
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*
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* Copyright The Mbed TLS Contributors
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* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
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*/
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#ifndef MBEDTLS_SSL_CLIENT_H
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#define MBEDTLS_SSL_CLIENT_H
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#include "common.h"
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#if defined(MBEDTLS_SSL_TLS_C)
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#include "ssl_misc.h"
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#endif
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#include <stddef.h>
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MBEDTLS_CHECK_RETURN_CRITICAL
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int mbedtls_ssl_write_client_hello(mbedtls_ssl_context *ssl);
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#endif /* MBEDTLS_SSL_CLIENT_H */
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