AeThex-Engine-Core/engine/thirdparty/mbedtls/library/ssl_client.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

22 lines
443 B
C++

/**
* TLS 1.2 and 1.3 client-side functions
*
* Copyright The Mbed TLS Contributors
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*/
#ifndef MBEDTLS_SSL_CLIENT_H
#define MBEDTLS_SSL_CLIENT_H
#include "common.h"
#if defined(MBEDTLS_SSL_TLS_C)
#include "ssl_misc.h"
#endif
#include <stddef.h>
MBEDTLS_CHECK_RETURN_CRITICAL
int mbedtls_ssl_write_client_hello(mbedtls_ssl_context *ssl);
#endif /* MBEDTLS_SSL_CLIENT_H */