AeThex-Engine-Core/engine/thirdparty/sdl/patches/0003-std-include.patch
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

13 lines
460 B
Diff

diff --git a/thirdparty/sdl/joystick/SDL_sysjoystick.h b/thirdparty/sdl/joystick/SDL_sysjoystick.h
index 041ebc3b50..9b6ea65e9c 100644
--- a/thirdparty/sdl/joystick/SDL_sysjoystick.h
+++ b/thirdparty/sdl/joystick/SDL_sysjoystick.h
@@ -26,6 +26,8 @@
// This is the system specific header for the SDL joystick API
#include "SDL_joystick_c.h"
+#include <stdlib.h>
+
// Set up for C function definitions, even when using C++
#ifdef __cplusplus
extern "C" {