- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
12 lines
465 B
Diff
12 lines
465 B
Diff
diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h
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index cf8cfe2183..8f281ec80f 100644
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--- a/thirdparty/spirv-reflect/spirv_reflect.h
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+++ b/thirdparty/spirv-reflect/spirv_reflect.h
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@@ -34,7 +34,7 @@ VERSION HISTORY
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#if defined(SPIRV_REFLECT_USE_SYSTEM_SPIRV_H)
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#include <spirv/unified1/spirv.h>
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#else
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-#include "./include/spirv/unified1/spirv.h"
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+#include "../spirv-headers/include/spirv/unified1/spirv.h"
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#endif
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