AeThex-Engine-Core/engine/.github/actions/godot-cache-save/action.yml
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

22 lines
675 B
YAML

name: Save Godot build cache
description: Save Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: ${{ github.job }}
scons-cache:
description: The SCons cache path.
default: ${{ github.workspace }}/.scons_cache/
runs:
using: composite
steps:
- name: Purge files before timestamp
shell: sh
run: misc/scripts/purge_cache.py ${{ env.CACHE_TIMESTAMP }} "${{ inputs.scons-cache }}"
- name: Save SCons cache directory
uses: actions/cache/save@v4
with:
path: ${{ inputs.scons-cache }}
key: ${{ inputs.cache-name }}|${{ github.ref_name }}|${{ github.sha }}