- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
17 lines
790 B
XML
17 lines
790 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CenterContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A container that keeps child controls in its center.
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</brief_description>
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<description>
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[CenterContainer] is a container that keeps all of its child controls in its center at their minimum size.
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</description>
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<tutorials>
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<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
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</tutorials>
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<members>
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<member name="use_top_left" type="bool" setter="set_use_top_left" getter="is_using_top_left" default="false">
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If [code]true[/code], centers children relative to the [CenterContainer]'s top left corner.
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</member>
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</members>
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</class>
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