AeThex-Engine-Core/engine/doc/classes/EngineProfiler.xml
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

39 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EngineProfiler" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for creating custom profilers.
</brief_description>
<description>
This class can be used to implement custom profilers that are able to interact with the engine and editor debugger.
See [EngineDebugger] and [EditorDebuggerPlugin] for more information.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_add_frame" qualifiers="virtual">
<return type="void" />
<param index="0" name="data" type="Array" />
<description>
Called when data is added to profiler using [method EngineDebugger.profiler_add_frame_data].
</description>
</method>
<method name="_tick" qualifiers="virtual">
<return type="void" />
<param index="0" name="frame_time" type="float" />
<param index="1" name="process_time" type="float" />
<param index="2" name="physics_time" type="float" />
<param index="3" name="physics_frame_time" type="float" />
<description>
Called once every engine iteration when the profiler is active with information about the current frame. All time values are in seconds. Lower values represent faster processing times and are therefore considered better.
</description>
</method>
<method name="_toggle" qualifiers="virtual">
<return type="void" />
<param index="0" name="enable" type="bool" />
<param index="1" name="options" type="Array" />
<description>
Called when the profiler is enabled/disabled, along with a set of [param options].
</description>
</method>
</methods>
</class>