AeThex-Engine-Core/engine/modules/ktx/SCsub
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

68 lines
2 KiB
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_ktx = env_modules.Clone()
# libktx thirdparty source files
thirdparty_obj = []
thirdparty_dir = "#thirdparty/libktx/"
thirdparty_sources = [
"lib/basis_transcode.cpp",
"lib/checkheader.c",
"lib/filestream.c",
"lib/hashlist.c",
"lib/memstream.c",
"lib/miniz_wrapper.cpp",
"lib/swap.c",
"lib/texture.c",
"lib/texture1.c",
"lib/texture2.c",
"lib/vkformat_check.c",
"lib/vkformat_check_variant.c",
"lib/vkformat_typesize.c",
"external/dfdutils/createdfd.c",
"external/dfdutils/colourspaces.c",
"external/dfdutils/interpretdfd.c",
"external/dfdutils/printdfd.c",
"external/dfdutils/queries.c",
"external/dfdutils/vk2dfd.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "include"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "utils"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "lib"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "other_include"])
env_ktx.Prepend(CPPPATH=[thirdparty_dir + "external"])
env_ktx.Prepend(CPPPATH=["#thirdparty/basis_universal"])
if env.editor_build:
# We already build miniz in the basis_universal module (editor only).
env_ktx.Append(CPPDEFINES=["MINIZ_HEADER_FILE_ONLY"])
if env["vulkan"]:
env_ktx.Prepend(CPPPATH=["#thirdparty/vulkan/include"])
else:
# Falls back on bundled `vkformat_enum.h`.
env_ktx.Append(CPPDEFINES=["LIBKTX"])
env_ktx.Append(CPPDEFINES=[("KHRONOS_STATIC", 1)])
env_thirdparty = env_ktx.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj
# Godot source files
module_obj = []
env_ktx.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)