AeThex-Engine-Core/engine/modules/openxr/doc_classes/OpenXRBindingModifier.xml
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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

26 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="OpenXRBindingModifier" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Binding modifier base class.
</brief_description>
<description>
Binding modifier base class. Subclasses implement various modifiers that alter how an OpenXR runtime processes inputs.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_description" qualifiers="virtual required const">
<return type="String" />
<description>
Return the description of this class that is used for the title bar of the binding modifier editor.
</description>
</method>
<method name="_get_ip_modification" qualifiers="virtual required">
<return type="PackedByteArray" />
<description>
Returns the data that is sent to OpenXR when submitting the suggested interacting bindings this modifier is a part of.
[b]Note:[/b] This must be data compatible with an [code]XrBindingModificationBaseHeaderKHR[/code] structure.
</description>
</method>
</methods>
</class>