AeThex-Engine-Core/engine/modules/text_server_fb/SCsub
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

27 lines
959 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
freetype_enabled = "freetype" in env.module_list
msdfgen_enabled = "msdfgen" in env.module_list
env_text_server_fb = env_modules.Clone()
if "svg" in env.module_list:
env_text_server_fb.Prepend(
CPPPATH=["#thirdparty/thorvg/inc", "#thirdparty/thorvg/src/common", "#thirdparty/thorvg/src/renderer"]
)
# Enable ThorVG static object linking.
env_text_server_fb.Append(CPPDEFINES=["TVG_STATIC"])
if env["builtin_msdfgen"] and msdfgen_enabled:
env_text_server_fb.Append(CPPDEFINES=[("MSDFGEN_PUBLIC", "")])
env_text_server_fb.Prepend(CPPPATH=["#thirdparty/msdfgen"])
if env["builtin_freetype"] and freetype_enabled:
env_text_server_fb.Append(CPPDEFINES=["FT_CONFIG_OPTION_USE_BROTLI"])
env_text_server_fb.Prepend(CPPPATH=["#thirdparty/freetype/include"])
env_text_server_fb.add_source_files(env.modules_sources, "*.cpp")