AeThex-Engine-Core/engine/thirdparty/icu4c/common/msvcres.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

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912 B
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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
//{{NO_DEPENDENCIES}}
// Copyright (c) 2003-2010 International Business Machines
// Corporation and others. All Rights Reserved.
//
// Used by common.rc and other .rc files.
//Do not edit with Microsoft Developer Studio because it will modify this
//header the wrong way. This is here to prevent Visual Studio .NET from
//unnessarily building the resource files when it's not needed.
//
/*
These are defined before unicode/uversion.h in order to prevent
STLPort's broken stddef.h from being used when rc.exe parses this file.
*/
#define _STLP_OUTERMOST_HEADER_ID 0
#define _STLP_WINCE 1
#include "unicode/uversion.h"
#define ICU_WEBSITE "https://icu.unicode.org/"
#define ICU_COMPANY "The ICU Project"
#define ICU_PRODUCT_PREFIX "ICU"
#define ICU_PRODUCT "International Components for Unicode"