- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
23 lines
613 B
C++
23 lines
613 B
C++
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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**********************************************************************
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* Copyright (C) 2003-2003, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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*/
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#include "unicode/parsepos.h"
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U_NAMESPACE_BEGIN
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UOBJECT_DEFINE_RTTI_IMPLEMENTATION(ParsePosition)
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ParsePosition::~ParsePosition() {}
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ParsePosition *
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ParsePosition::clone() const {
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return new ParsePosition(*this);
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}
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U_NAMESPACE_END
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