AeThex-Engine-Core/engine/thirdparty/libktx/external/dfdutils/vk2dfd.c
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

34 lines
660 B
C

/* -*- tab-width: 4; -*- */
/* vi: set sw=2 ts=4 expandtab: */
/* Copyright 2019-2020 Mark Callow
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @file
* @~English
* @brief Create a DFD for a VkFormat.
*/
#include "dfd.h"
/**
* @~English
* @brief Create a DFD matching a VkFormat.
*
* @param[in] format VkFormat for which to create a DFD.
*
* @return pointer to the created DFD or 0 if format not supported or
* unrecognized. Caller is responsible for freeing the created
* DFD.
*/
uint32_t*
vk2dfd(enum VkFormat format)
{
switch (format) {
#include "vk2dfd.inl"
default: return 0;
}
}