AeThex-Engine-Core/engine/thirdparty/libwebp/sharpyuv/sharpyuv_csp.h
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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

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2026-02-23 05:01:56 +00:00

65 lines
2.1 KiB
C++

// Copyright 2022 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Colorspace utilities.
#ifndef WEBP_SHARPYUV_SHARPYUV_CSP_H_
#define WEBP_SHARPYUV_SHARPYUV_CSP_H_
#include "sharpyuv/sharpyuv.h"
#ifdef __cplusplus
extern "C" {
#endif
// Range of YUV values.
typedef enum {
kSharpYuvRangeFull, // YUV values between [0;255] (for 8 bit)
kSharpYuvRangeLimited // Y in [16;235], YUV in [16;240] (for 8 bit)
} SharpYuvRange;
// Constants that define a YUV color space.
typedef struct {
// Kr and Kb are defined such that:
// Y = Kr * r + Kg * g + Kb * b where Kg = 1 - Kr - Kb.
float kr;
float kb;
int bit_depth; // 8, 10 or 12
SharpYuvRange range;
} SharpYuvColorSpace;
// Fills in 'matrix' for the given YUVColorSpace.
SHARPYUV_EXTERN void SharpYuvComputeConversionMatrix(
const SharpYuvColorSpace* yuv_color_space,
SharpYuvConversionMatrix* matrix);
// Enums for precomputed conversion matrices.
typedef enum {
// WebP's matrix, similar but not identical to kSharpYuvMatrixRec601Limited
kSharpYuvMatrixWebp = 0,
// Kr=0.2990f Kb=0.1140f bit_depth=8 range=kSharpYuvRangeLimited
kSharpYuvMatrixRec601Limited,
// Kr=0.2990f Kb=0.1140f bit_depth=8 range=kSharpYuvRangeFull
kSharpYuvMatrixRec601Full,
// Kr=0.2126f Kb=0.0722f bit_depth=8 range=kSharpYuvRangeLimited
kSharpYuvMatrixRec709Limited,
// Kr=0.2126f Kb=0.0722f bit_depth=8 range=kSharpYuvRangeFull
kSharpYuvMatrixRec709Full,
kSharpYuvMatrixNum
} SharpYuvMatrixType;
// Returns a pointer to a matrix for one of the predefined colorspaces.
SHARPYUV_EXTERN const SharpYuvConversionMatrix* SharpYuvGetConversionMatrix(
SharpYuvMatrixType matrix_type);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBP_SHARPYUV_SHARPYUV_CSP_H_