AeThex-Engine-Core/engine/thirdparty/linuxbsd_headers/alsa/version.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

15 lines
497 B
C++

/*
* version.h
*/
#define SND_LIB_MAJOR 1 /**< major number of library version */
#define SND_LIB_MINOR 1 /**< minor number of library version */
#define SND_LIB_SUBMINOR 3 /**< subminor number of library version */
#define SND_LIB_EXTRAVER 1000000 /**< extra version number, used mainly for betas */
/** library version */
#define SND_LIB_VERSION ((SND_LIB_MAJOR<<16)|\
(SND_LIB_MINOR<<8)|\
SND_LIB_SUBMINOR)
/** library version (string) */
#define SND_LIB_VERSION_STR "1.1.3"