- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
38 lines
1.1 KiB
XML
38 lines
1.1 KiB
XML
<?xml version="1.0"?>
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<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
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<mime-type type="application/x-godot-project">
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<comment>Godot Engine project</comment>
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<sub-class-of type="text/plain"/>
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<icon name="x-godot-project"/>
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<glob pattern="project.godot"/>
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</mime-type>
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<mime-type type="application/x-godot-resource">
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<comment>Godot Engine resource</comment>
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<icon name="x-godot-resource"/>
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<glob pattern="*.res"/>
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<glob pattern="*.tres"/>
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</mime-type>
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<mime-type type="application/x-godot-scene">
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<comment>Godot Engine scene</comment>
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<icon name="x-godot-scene"/>
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<glob pattern="*.scn"/>
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<glob pattern="*.tscn"/>
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<glob pattern="*.escn"/>
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</mime-type>
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<mime-type type="application/x-godot-shader">
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<comment>Godot Engine shader</comment>
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<sub-class-of type="text/plain"/>
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<icon name="x-godot-shader"/>
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<glob pattern="*.gdshader"/>
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</mime-type>
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<mime-type type="application/x-gdscript">
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<comment>GDScript script</comment>
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<sub-class-of type="text/plain"/>
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<icon name="x-gdscript"/>
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<glob pattern="*.gd"/>
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</mime-type>
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</mime-info>
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