- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
15 lines
356 B
C++
15 lines
356 B
C++
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#if defined(TASKING_INTERNAL) && !defined(TASKING_TBB)
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# include "taskschedulerinternal.h"
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#elif defined(TASKING_TBB)
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# include "taskschedulertbb.h"
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#elif defined(TASKING_PPL)
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# include "taskschedulerppl.h"
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#else
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# error "no tasking system enabled"
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#endif
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