- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
/*
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* Copyright © 2012 Google, Inc.
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and its documentation for any purpose, provided that the
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* above copyright notice and the following two paragraphs appear in
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* all copies of this software.
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*
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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*
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* Google Author(s): Behdad Esfahbod
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*/
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#ifndef HB_OT_SHAPE_FALLBACK_HH
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#define HB_OT_SHAPE_FALLBACK_HH
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#include "hb.hh"
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#include "hb-ot-shape.hh"
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HB_INTERNAL void _hb_ot_shape_fallback_mark_position (const hb_ot_shape_plan_t *plan,
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hb_font_t *font,
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hb_buffer_t *buffer,
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bool adjust_offsets_when_zeroing);
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HB_INTERNAL void _hb_ot_shape_fallback_mark_position_recategorize_marks (const hb_ot_shape_plan_t *plan,
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hb_font_t *font,
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hb_buffer_t *buffer);
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HB_INTERNAL void _hb_ot_shape_fallback_kern (const hb_ot_shape_plan_t *plan,
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hb_font_t *font,
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hb_buffer_t *buffer);
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HB_INTERNAL void _hb_ot_shape_fallback_spaces (const hb_ot_shape_plan_t *plan,
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hb_font_t *font,
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hb_buffer_t *buffer);
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#endif /* HB_OT_SHAPE_FALLBACK_HH */
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