- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2015 *
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* by the Xiph.Org Foundation https://xiph.org/ *
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* *
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********************************************************************
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function: miscellaneous prototypes
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********************************************************************/
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#ifndef _V_RANDOM_H_
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#define _V_RANDOM_H_
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#include "vorbis/codec.h"
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extern void *_vorbis_block_alloc(vorbis_block *vb,long bytes);
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extern void _vorbis_block_ripcord(vorbis_block *vb);
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extern int ov_ilog(ogg_uint32_t v);
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#ifdef ANALYSIS
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extern int analysis_noisy;
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extern void _analysis_output(char *base,int i,float *v,int n,int bark,int dB,
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ogg_int64_t off);
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extern void _analysis_output_always(char *base,int i,float *v,int n,int bark,int dB,
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ogg_int64_t off);
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#endif
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#ifdef DEBUG_MALLOC
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#define _VDBG_GRAPHFILE "malloc.m"
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#undef _VDBG_GRAPHFILE
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extern void *_VDBG_malloc(void *ptr,long bytes,char *file,long line);
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extern void _VDBG_free(void *ptr,char *file,long line);
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#ifndef MISC_C
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#undef _ogg_malloc
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#undef _ogg_calloc
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#undef _ogg_realloc
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#undef _ogg_free
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#define _ogg_malloc(x) _VDBG_malloc(NULL,(x),__FILE__,__LINE__)
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#define _ogg_calloc(x,y) _VDBG_malloc(NULL,(x)*(y),__FILE__,__LINE__)
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#define _ogg_realloc(x,y) _VDBG_malloc((x),(y),__FILE__,__LINE__)
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#define _ogg_free(x) _VDBG_free((x),__FILE__,__LINE__)
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#endif
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#endif
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#endif
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