- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
31 lines
392 B
Text
31 lines
392 B
Text
# Build artifacts
|
|
engine/bin/obj/
|
|
engine/bin/*.o
|
|
engine/bin/*.a
|
|
engine/.scons_cache/
|
|
engine/.sconsign*.dblite
|
|
engine/platform/android/java/.gradle/
|
|
engine/platform/android/java/build/
|
|
engine/platform/android/java/lib/build/
|
|
|
|
# IDE files
|
|
.vscode/
|
|
.idea/
|
|
*.swp
|
|
*.swo
|
|
*~
|
|
|
|
# OS files
|
|
.DS_Store
|
|
Thumbs.db
|
|
|
|
# Logs
|
|
*.log
|
|
|
|
# Custom tools build
|
|
tools/build/
|
|
tools/dist/
|
|
|
|
# Temporary files
|
|
*.tmp
|
|
temp/
|