- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
19 lines
917 B
XML
19 lines
917 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Separator" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Abstract base class for separators.
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</brief_description>
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<description>
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Abstract base class for separators, used for separating other controls. [Separator]s are purely visual and normally drawn as a [StyleBoxLine].
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</description>
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<tutorials>
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</tutorials>
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<theme_items>
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<theme_item name="separation" data_type="constant" type="int" default="0">
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The size of the area covered by the separator. Effectively works like a minimum width/height.
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</theme_item>
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<theme_item name="separator" data_type="style" type="StyleBox">
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The style for the separator line. Works best with [StyleBoxLine] (remember to enable [member StyleBoxLine.vertical] for [VSeparator]).
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</theme_item>
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</theme_items>
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</class>
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