- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
28 lines
1.6 KiB
XML
28 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StyleBoxLine" inherits="StyleBox" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A [StyleBox] that displays a single line of a given color and thickness.
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</brief_description>
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<description>
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A [StyleBox] that displays a single line of a given color and thickness. The line can be either horizontal or vertical. Useful for separators.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(0, 0, 0, 1)" keywords="colour">
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The line's color.
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</member>
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<member name="grow_begin" type="float" setter="set_grow_begin" getter="get_grow_begin" default="1.0">
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The number of pixels the line will extend before the [StyleBoxLine]'s bounds. If set to a negative value, the line will begin inside the [StyleBoxLine]'s bounds.
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</member>
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<member name="grow_end" type="float" setter="set_grow_end" getter="get_grow_end" default="1.0">
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The number of pixels the line will extend past the [StyleBoxLine]'s bounds. If set to a negative value, the line will end inside the [StyleBoxLine]'s bounds.
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</member>
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<member name="thickness" type="int" setter="set_thickness" getter="get_thickness" default="1">
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The line's thickness in pixels.
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</member>
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<member name="vertical" type="bool" setter="set_vertical" getter="is_vertical" default="false">
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If [code]true[/code], the line will be vertical. If [code]false[/code], the line will be horizontal.
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</member>
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</members>
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</class>
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