AeThex-Engine-Core/engine/doc/classes/PanelContainer.xml
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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="PanelContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A container that keeps its child controls within the area of a [StyleBox].
</brief_description>
<description>
A container that keeps its child controls within the area of a [StyleBox]. Useful for giving controls an outline.
</description>
<tutorials>
<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
<link title="2D Role Playing Game (RPG) Demo">https://godotengine.org/asset-library/asset/2729</link>
</tutorials>
<members>
<member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" />
</members>
<theme_items>
<theme_item name="panel" data_type="style" type="StyleBox">
The style of [PanelContainer]'s background.
</theme_item>
</theme_items>
</class>