AeThex-Engine-Core/engine/doc/classes/VisualShaderNodeComment.xml
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeComment" inherits="VisualShaderNodeFrame" deprecated="This class has no function anymore and only exists for compatibility." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Only exists for compatibility. Use [VisualShaderNodeFrame] as a replacement.
</brief_description>
<description>
This node was replaced by [VisualShaderNodeFrame] and only exists to preserve compatibility. In the [VisualShader] editor it behaves exactly like [VisualShaderNodeFrame].
</description>
<tutorials>
</tutorials>
<members>
<member name="description" type="String" setter="set_description" getter="get_description" default="&quot;&quot;">
This property only exists to preserve data authored in earlier versions of Godot. It has currently no function.
</member>
</members>
</class>