AeThex-Engine-Core/engine/scene/main
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00
..
canvas_item.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_item.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_item.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_layer.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_layer.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
http_request.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
http_request.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
instance_placeholder.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
instance_placeholder.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
missing_node.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
missing_node.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multiplayer_api.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multiplayer_api.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multiplayer_peer.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multiplayer_peer.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
node.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
node.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
node.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
resource_preloader.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
resource_preloader.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree_fti.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree_fti.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree_fti_tests.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
scene_tree_fti_tests.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
SCsub 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
shader_globals_override.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
shader_globals_override.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
status_indicator.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
status_indicator.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
timer.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
timer.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
viewport.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
viewport.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
window.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
window.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00